Build: 3649 Mode: All Mode: All SERVER NAME: Any SEED-ID: Any If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always Severity: Minor Type: Blocks & Devices Summary: Switching weapons during reload deletes the ammo consumed at the start of the reload instead of returning it. Description: Player weapons, SV/HV/CV Manual Fire Weapons delete the ammo consumed at the start of the reload process. I would expect the ammo to be returned to inventory or ammunition controllers if reload process is aborted. Steps to Reproduce: 1) Empty Clip/Manual Fire weapon 2) Right after reload starts switch weapons 3) Take note of ammo count before and after