Jagged Edges / Different Block Shading / UV Problem?

Discussion in 'General Discussion' started by CrazyZ, Dec 28, 2022.

  1. CrazyZ

    CrazyZ Captain

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    Hey there!

    So since I have have insufficient privileges to post on the 'bugs' forums I'll post my issue here.

    I apologize in advanced if the issue was already addressed somewhere else on the forums.

    I want to know if you devs are aware of blocks having different shading, depending their orientation, creating nasty jagged patterns (see screenshots). I sometimes am able to correct SOME of it with rotating single blocks until I achieve a consistent looking surface. But that is a pain if you wanna do it on a CV that can easily have hundreds or thousands of blocks. And that applies only to the standard full blocks. You can't do that with corner blocks, so I always get jagged edges somewhere on my builds, no matter how hard I try.

    Happy holidays! :)

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    #1
    Myrmidon and Germanicus like this.
  2. Fenris

    Fenris Commander

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    Yeah, that is one of those annoyances that I'm not sure will ever get fixed. That problem can also be quite annoying when you are trying to "tile the floor" of a build with one of the patterned textures and for whatever random reason the pattern decides it will not line up correctly. Seems to happen mostly in symmetry mode for me, but I'm not doing builds without symmetry, so I guess I'm stuck with turning individual blocks one at a time or just picking a different texture that doesn't show the messed up pattern as much.
     
    #2
  3. CrazyZ

    CrazyZ Captain

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    Yeah, it's actually the main annoyance I have with the game, along with disappearing thrusters due to the low LOD distance. I hope this can be solved one day.
     
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