Please consider revisiting and fixing the Turret code, especially consider the following -there is a lag bevore turrets pick a target, this should be fixed. -there should be a toggle per target category if "line of sight" or "drilling" fire should be used. -add shield generator to target categorys, destroying the shield would allow to infiltrate the enemy base without internal sentrys being protected. -maybe allow custom turrets by modders, if possible.