POI Spawn Balancing issues. Experimental 1.5

Discussion in 'Experimental Features Discussion' started by -AKEVA-BANSHEE-, May 25, 2021.

  1. -AKEVA-BANSHEE-

    -AKEVA-BANSHEE- Commander

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    In the starter system I have noticed in the non-starter planet, Orbital playfields there are way to many POIs Both OPVs & OBAs (Ellyon System, ENUCUE III & Colal) For example has 30+ contacts and is very overcrowded and laggy. On the flip side I visited Pirate space. Visited 3 orbital sectors and one planet. The orbital sectors each had. 1 Freighter, 1 Quinn Merac pirate and one Pirate asteroid station. The large arid planet had a grand total of one Outpost Madia. (IDK if I spelled that right) If you need more info DM me.
     
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