I was working on doing a new poi and was testing it for updates I had done. When this last save it has a n issue where the poi appears in the test scenario as a big round pit. It was working fine until this last save. I tried saving it again from creative mode, but it does not fix it. The last update I did was to add some blocks that have damage so that they can be destroyed in real play. I saved it checking the box to save damage states. Any idea what could have gone wrong? I copied the updated POI edb file to the scenario folder. I see no errors in the log when starting/loading the scenario for the first time. Any thoughts?
Triple check the correct group names are set in the blueprint and on the playfield and that you did copy the correct file over to your scenario. Also of course that you're testing in survival and not using console commands to swap it to creative. Also try spawning your blueprint in creative via the blueprint library to check to make sure you can actually spawn it correctly, as some blueprint errors won't show up until you try to spawn a fresh copy of it.