Quickly swapping weapons when out of ammo

Discussion in 'General Discussion' started by Scoob, Nov 22, 2025 at 9:34 PM.

  1. Scoob

    Scoob Rear Admiral

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    Hey all,

    Like many I suspect, when my main weapon - usually an AR - runs out of ammo, I'll want to switch to a side-arm to finish off an attacker. Now, while this usually is faster than reloading the main weapon, I do find the switch over often getting stuck.

    Basically, the current clip runs out on the AR, before the automatic reload triggers, I tap the key / scroll the mouse wheel to select my secondary weapon - usually the pistol. However, despite switching before the reload animation triggers, I often find that my actual switch over - the point at which I can fire my secondary weapon - is delayed as the reload animation starts to play anyway. A few seconds often makes all the difference.

    Basically, rather that switching weapons quickly - as you can if both have a full clip - it's compromised heavily by the forced reload animation. Years ago now, the forced reload was not a thing, and switching weapons was better for it.

    Is it at all possible to either i) DISABLE the forced reload of weapons, or ii) make it so the reload animation is aborted instantly if the weapon is switched out?

    It's rather frustrating when a hoard of critters are approaching and the game has you stuck waving your main gun around, when you've in fact already switched to your secondary. Most of the reload animation of the Primary weapon still plays, delaying using the Secondary. However, switching back to the Primary afterward see that it's NOT been reloaded.

    Personally, some sort of Auto-reload: Enabled/Disabled option would work perfectly for me, if fixing the forced reload after the weapon has been switched out doesn't work.

    What do people think? I've had numerous issues this evening where I've basically been stuck without any viable weapon for a few seconds when trying to switch. Sorting this would greatly enhance gunplay. I mean, of course I'm NOT going to try and reload the weapon I'm switching away from in an emergency, stop forcing the animation!
     
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