This game poops on you always in the worst possible moment, while fighting something big, when you're close to it, and when your shield is low. We would benefit alot with signals logic on seats to at least prevent catastrophic events when the game crashes or you get disconnected from MP. It would not benefit only MP, you can do alot of things with a seat that sends a signal when used, power management for your ship, activating/deactivating selected devices and more. What do you think? To be honest the game would benefit with a whole wide extension of what sends out signals, not only seats.