Station network and expansion logic

Discussion in 'Suggestions' started by vinurd, Jul 26, 2022.

  1. vinurd

    vinurd Commander

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    Add a special block object to the station (if the condition is met, for example, 1000 blocks and enough energy), which creates one of the specified products of global value. For example 1. Science Station - generates special science points, which can unlock achievements in the field of mining, flights, armor, and special elements for other stations. 2. Production station, can create technologies open with scientific glasses - choose from two or three per station. 3. The expansion station of the planet (by levels -1. Captures the territory 2.Captures the planet 3.Captures the system. And the final station, if there are previous ones, captures part of the galaxy.)
    By creating stations, the player can get more serious technologies for ships, he can engage in trade. And also seeks to occupy the planet, the system and the galaxy under his faction. Other players or bots should try to storm the stations and prevent the player from gaining power or joining him. When a player occupies a planet, he can impose taxes on mining, trade, and the same with systems.
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    Last edited: Jul 26, 2022

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