surface resources

Discussion in 'Planets & Playfields' started by Monkworks, May 29, 2019.

  1. Monkworks

    Monkworks Lieutenant

    Joined:
    May 1, 2019
    Messages:
    16
    Likes Received:
    6
    not sure if someplace in the playfield yaml you can set the amount of surface resources.
    I have started on Ishroska and for fun no air. but i have ran for km's only to discover stone and nothing more.
    two things i want to do to Ishroska reduce it size and hopefully add surface resources. maybe because its so big i couldn't find any. but with no air is a death loop. but i am up for a challenge.
    i. add in the portable constructor to starting equipment.. but need that item ingame name. Ten i can just convert stone to resources enough to get a cv, hv going.
    ii. add more chance of stuff to mine on the surface.

    i don't think these are the surface finds
    ### Resource Deposits
    RandomResources:
    - Name: IronResource
    IsScalingCount: True
    CountMinMax: [ 4, 5 ]
    SizeMinMax: [ 10, 12 ]
    DepthMinMax: [ 4, 10 ]
    DroneProb: 0.5
    MaxDroneCount: 1

    anyone know?
     
    #1
    Last edited: May 29, 2019
  2. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,131
    Likes Received:
    11,719
    The surface rocks are listed in the biomes as things like "rockresourceiron, 0.001" etc.

    The higher the number, the more rocks you'll find. So you can increase it to 0.004 and you'll get roughly 4 times more rocks.

    This only applies to a new game or if you wipe the playfield I believe though.
     
    #2
  3. Monkworks

    Monkworks Lieutenant

    Joined:
    May 1, 2019
    Messages:
    16
    Likes Received:
    6
    still could not locate that in the yaml. So i have tried to use the Solar System Generator. but encountered another issue were my Solar System Generator doesn't see any of my sector files when i drill down to the folder its empty even through the yaml is there...
     
    #3
  4. Monkworks

    Monkworks Lieutenant

    Joined:
    May 1, 2019
    Messages:
    16
    Likes Received:
    6
    found this in the senaro arid starter

    Decorations:
    - [RockGrey01Large, 0.005]
    - [RockGrey02Large, 0.005]
    # Harvestables:
    - [Snakeweed, 0.003]
    # Rock Resources:
    - [RockResourceCopper, 0.0002, Free] <<<<<
    - [RockResourceSilicon, 0.00025, Free] <<<<

    in decorations. THANKS

    ID ANYONE WANTS THEM HERE THAT ARE
    - [RockResourceSilicon, 0.00025, Free]
    - [RockResourceCobalt, 0.001, Free]
    - [RockResourcePromethium, 0.0005, Free]
    - [RockResourceIron, 0.0003, Free]
    - [RockResourceCopper, 0.0003, Free]
     
    #4
  5. Monkworks

    Monkworks Lieutenant

    Joined:
    May 1, 2019
    Messages:
    16
    Likes Received:
    6
    well these is a problem. I always land on the Sand biome an as i move toward the mountains they recede and become sand...not sure whats happening here... floating trees and rocks

    edit - actually its all planets..something with my sectors file
    problem only happen when on the server. local client is fine. so reinstalling..again..
     
    #5
    Last edited: May 29, 2019
  6. Monkworks

    Monkworks Lieutenant

    Joined:
    May 1, 2019
    Messages:
    16
    Likes Received:
    6
    ok so it's all working now. I had to reinstall on the server because messed something up. but sum up for others. to set what type of surface resources you can find you simply add any of these

    - [RockResourceSilicon, 0.00025, Free]
    - [RockResourceCobalt, 0.001, Free]
    - [RockResourcePromethium, 0.0005, Free]
    - [RockResourceIron, 0.0003, Free]
    - [RockResourceCopper, 0.0003, Free]



    after "Decorations:":

    - Name: SavannaEdge
    Texture: [0, 3, 0.5, 6, 4, 0.8, 0.2]
    SelectionCriteria:
    - "Humidity > 0.05"
    - "Humidity < 0.33"
    - "Temperature > 22"
    - "Temperature < 40"
    - "Height < 110"
    Color: [0.65, 0.7, 0.15]
    StampProb: 1
    StampForcesBiome: False
    StampForcesBiomeType: OverlapAll
    StampTries: 0
    Stamps:
    AmbientSound: Oasis
    Decorations:
    - [Cactus2, 0.0001, BigPlant]
    - [OmicronPalm, 0.0006, Free]
    # Rock Resources: <<<<<
    - [RockResourceCobalt, 0.001, Free] <<<<down here<<<
     
    #6
  7. Fenra369

    Fenra369 Commander

    Joined:
    Apr 5, 2016
    Messages:
    355
    Likes Received:
    143
    #7
  8. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,131
    Likes Received:
    11,719
    I didn't know biomes can overlap. I've only ever seen 1 biome in any one spot on a planet.
     
    #8

Share This Page