So its no mystery one of the big features people would love is being able to set your ship flying and walk around on it but that won't happen probably for a long time if it does due to the engine etc and the same with being able to build an underwater base without it having water through it however I'd love to see the following: Blocks to add ambience to a ship, radio chatter, creaking, the sound of machines whirring, stuff to make the game feel alive and add to the immersion and it'd do so so much for it. I really want some stronger collision damage, I want to make ramming an idea, if my ship runs out of fuel and drops into orbit then damn take a piece of my ship out, it's what I'd expect and want for a more serious challenge and with that, a distress beacon wouldn't go amiss. But not as heavy as Space Engineers. Improved warp effects and a charge up, sure it makes it harder in a sense but I've always had a huge love of space games that you hear the warp drive charging, things creak, lock themselves down and you go with a really cool visual effect with lightning etc. I'm not a fan of the quick warping personally, I grew up on X and love the way Elite has handled carrier warping. More quests including transportation of people etc. Enemy ship spawns, I want to see a Zirax CV enter the system, fleets appearing etc, a more dynamic response from a faction when you've pissed them off, if I've blown up 7 planets worth of Zirax bases I'd expect them to send a CV and a couple of SV's after me, not interceptors popping up occasionally. Just a few little things but it's stuff that'd really add to the game.