Filed / Tracking Thruster Effects and Framerates [01557]

Discussion in 'Tracking / Filed' started by Lt.Fenix, Aug 28, 2025 at 7:43 AM.

  1. Lt.Fenix

    Lt.Fenix Ensign

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    Hi,

    It seems as if the thruster effects are killing framerates.

    My specs:
    CPU: Intel Core i7 9700K @ 3.60 GHz
    GFX: Nvidia Geforce RTX 2070 Super
    RAM: 32GB (can't remember details, but probably not relevant here)

    I start a Creative: Temperate Orbit with the CV and station.
    If I look away from the CV and station, I start with 100 FPS+
    I spawn this blueprint, a Millennium Falcon A12 (https://steamcommunity.com/sharedfiles/filedetails/?id=2174781563), which starts with all systems on.

    Framerate tanks to 18. [​IMG]

    If I turn just the thrusters off, my framerate goes up to 76.
    [​IMG]

    I turn to look at MS Titan (thrusters on), frame rate is 104.
    [​IMG]

    If I get close to it, the frame rate drops to 46.
    [​IMG]

    If I turn off its thrusters, frame rate goes up to 70.
    [​IMG]

    It's definitely something related to the thruster effects, possibly the rippling distortion.
    When you get far enough away, it must not render those effects, which saves your framerate.

    If an option can be added to the graphics settings to remove the offending effect, it would greatly help many people.
     
    #1

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