Unpiloted Vessels with physics now?

Discussion in 'General Discussion' started by CmdrSp4rky, Jun 11, 2021.

  1. CmdrSp4rky

    CmdrSp4rky Ensign

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    Hi, new here o/

    So I just started to play again after v1.5 came out to see whats new and although i found some miner bugs or glitches the one thing thats starting to annoy me is that my vessels, no matter the size, have started to fall down(on planets) every few minutes if left a a meter or more in the air. (need to see if it also happens in a new run)

    They dont do that all the time tho, more like every 3 minutes as if they get an update every few minutes.. is this intended new behavior? Cause it makes building SV or HV on plantes a pain atm. (I usualy place the starter on the ground, make a little pillar and then build the actual vessel higher in the air to get around better, later replacing the original core)

    i wanted to ask here first before goin into the bugs forum, any info is appreciated.
     
    #1
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  2. bluemax151

    bluemax151 Captain

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    Even in creative vessels will fall on planet if you don't have them built with a platform to support them. If you have one support in the middle from the core for instance in my experience when it gets heavy on one side it will topple. That's why most people build in space.
     
    #2
  3. Aaron(Wakfu)

    Aaron(Wakfu) Commander

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    i know what you mean. sometimes it works somtimes it doesnt. if you are too low the vessel drops. you have to be certain height and it will remain. like i hover my cv over a magmacite lava lake, get in the sv and go mine it and it stays and doesnt drop. dnt know why sometimes it falls and others it doesn.t
     
    #3
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  4. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Kind of mixed on this - I appreciate the physics, but with out a means of being able to lift new vehicles during the construction process vehicle building can be something of an unnecessary challenge. What would be great would be a magnetic lifting block.
     
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