Feedback Required v1.11.8: Dark Faction (DLC) Story

Discussion in 'Feature Discussion' started by Taelyn, Aug 24, 2024.

  1. Taelyn

    Taelyn Administrator Staff Member Community Manager

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    Main campaign changes are completed. A variety of fixes/Changes have been done:

    Changes:
    - Updated Story with a full campaign: When you reach Aratos more missions are available from NPC’s at the UCH HQ.
    - Updated Research HQ POI & dialogues
    - Added Campaign Token reward for the HQ factions
    - Updated Aratos playfield with new decorations
    - Adjusted faction spreading speed to be slower by default in the Config
    - Rename some Dialogue waypoints
    - Reduced Reinforcement Cooldown on the three Factions at the end

    Fixes:
    - Fix random trigger PDA mission when entering area set to other players to spawn if they missed the start of the scenario
    - Fix broken Auto Pillar Chapter trigger
    - Fix NPC Research NPC Dialogue logic
    - Fix Oxygen Leak in Research HQ
    - Fix Rapier fixed location
    - Fix model rotation on dialogue entity
    - Fix for delay Fight Simulation Doors
    - Fix Fight Arena had wrong signal sign door sequencing
    - Fix Pillar Core name was not up to date
    - Fixed Reinforcement sequencing at the end
    - Fix Radesk was killable
     
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