A Dungeon Type POI for the Wastelanders Faction that i'm trying to build. Blueprint Group Name: BA_DU_Wastelanders (placeholder, can be changed later on) Size Class 18 (rare Spawn, should be "isolated" from anything else) Difficulty: Ultra Turrets: - 44x Sentry Guns - 3x Flak Turret - 2x Rocket Turret - 2x Plasma Turret Loot: - 63x Cargo Containers - 2x Ammo Containers - 2x Fridges - 6x Alien Container - 5x Rare Alien Container - 4x Very Rare Alien Container - 3x Ultra Rare Alien Container Salvage Loot: - 1x T2 BA Extender - 2x T3 BA Extender - 4x T4 BA Extender Enemy Spawns: a lot. and i mean, a lot. like you should either do this with a group, or be a VERY good player. Side Note: Maybe sounds a lot on loot for some people, but i (and a few others) played through and this POI is really hard, so i think the Loot - Difficulty value is alright. (lot of the loot is also hidden, so it might get missed by a lot) but i'm okay with changing a few things if it's really too much. Also, i set it up that if a player is friendly with the faction, he has to get unfriendly to "finish" the poi for the loot. (e.g. blocked a few entrances with destroyable blocks so the reputation goes to unfriendly) General Idea: There are 2 ways to get in. one is the hard way, the other one let's you shortcut a bit, but you miss the loot. (or you have to fight your way in) A code is scattered around for "easier" access to the core room, if not found, again, the hard way.