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Activity stream for all registered members at Empyrion – Galactic Survival - Community Forums.

  1. Ballard liked Ranger's post in the thread Alpha Experimental 6.0 - Release Candidate 3.

    EXACTLY!!! Who here hasn't had sweet dreams of listening to Zirax scream in agony over the roar of an 1100 degree firestorm!???

    May 23, 2017 at 2:58 PM
  2. ☣.C.H.U.D.☣ liked Ranger's post in the thread Alpha Experimental 6.0 - Release Candidate 3.

    I don't think it would. Make it assesible only from the cockpit, or a placed command console, and restrict the console to one per...

    May 23, 2017 at 2:57 PM
  3. ☣.C.H.U.D.☣ liked mR_kAt's post in the thread Alpha Experimental 6.0 - Release Candidate 3.

    Very interesting! Thanks for sharing that! It makes things a whole lot easier to understand. +10 for dev communication! :D

    May 23, 2017 at 2:56 PM
  4. Sacksquatch replied to the thread Alpha Experimental 6.0 - Release Candidate 3.

    After some testing: I like the look of the new base raid drones. I think their HP are perfect (tested on medium). The speed drop though,...

    May 23, 2017 at 2:56 PM
  5. GoldDragon liked catalina's post in the thread Alpha Experimental 6.0 - Release Candidate 3.

    I want a mech:(

    May 23, 2017 at 2:56 PM
  6. mR_kAt liked Pyston's post in the thread Alpha Experimental 6.0 - Release Candidate 3.

    If you could not dodge enemy fire at 300 yards in the JF-1...then I am not sure how anything could dodge enemy fire. The idea behind...

    May 23, 2017 at 2:54 PM
  7. mR_kAt liked Hummel-o-War's post in the thread Alpha Experimental 6.0 - Release Candidate 3.

    You hate complaining about anything...?? :D Agree that the "visual effect" does not translate to what drops from harvest...but food...

    May 23, 2017 at 2:53 PM
  8. mR_kAt liked Hummel-o-War's post in the thread Alpha Experimental 6.0 - Release Candidate 3.

    AI is attacking the Personal drone. The PD is planned to get a different handling regarding spawning it. As it currently "works" and...

    May 23, 2017 at 2:53 PM
  9. mR_kAt replied to the thread Alpha Experimental 6.0 - Release Candidate 3.

    Thanks for clearing that up! :D

    May 23, 2017 at 2:52 PM
  10. Pyston replied to the thread Alpha Experimental 6.0 - Release Candidate 3.

    If you could not dodge enemy fire at 300 yards in the JF-1...then I am not sure how anything could dodge enemy fire. The idea behind...

    May 23, 2017 at 2:51 PM
  11. Gromit replied to the thread Alpha Experimental 6.0 - Release Candidate 3.

    It would help heal the wounds of weapons kits and durability too. Win win for all! A flammenwerfer would make HVs great again too. Want...

    May 23, 2017 at 2:51 PM
  12. Ranger replied to the thread Alpha Experimental 6.0 - Release Candidate 3.

    I don't think it would. Make it assesible only from the cockpit, or a placed command console, and restrict the console to one per...

    May 23, 2017 at 2:51 PM
  13. mR_kAt replied to the thread Alpha Experimental 6.0 - Release Candidate 3.

    Very interesting! Thanks for sharing that! It makes things a whole lot easier to understand. +10 for dev communication! :D

    May 23, 2017 at 2:51 PM
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