Empyrion – Galactic Survival - Community Forums

Dec
16
14148.jpg.jpg
by Pantera at 10:05 AM
(16,915 Views / 11 Likes)
39 Comments
Hello Galactic Survivalists!

Welcome to the release of the version 1.7 update!

For all of you who supported us with bug reports and feedback in the previous experimental version (many thanks for this!) and for all of you who followed the publications, the following is not entirely new. Nevertheless, it may contain one or two short-term bug fixes that you may have been waiting for. As always, you can find the list of fixed bugs below!

As a little additional info: Thanks to the support of our active community, more than 300 bugs have been fixed in the last few months alone! :)

For all others who are just starting with Empyrion or are looking for information on Update 1.7 for the first time, we have summarized the most important new features below.
  1. New decoration system
    More than 200 new assets have been added to build even more exciting planets in the future. For now examples of the new decoration system which can be found on three distinctive demo planets in the game.
  2. Visual Effects upgrade on water and grass
    Water is no longer a static surface, but shows a ripple effect, for example on the beach or when being affected by forces like thrusters or hover engines. The grass now also reacts to your movements and to pressure waves from vessels and other forces.
  3. Harvestable Plants
    We have reworked the harvestable plants across the board with improved and high quality new models.
  4. AI Wayfinding / Pathfinding
    The wayfinding has been improved for all creatures spawned on terrain. Additional changes have been made to prepare for new ways of handling in the future.
  5. Status Effects & Medical system update
    The status effects have been newly coordinated. There is now also the possibility of using a medical item that is actually not suitable for a complete cure of the disease in order to at least slow down the progression of this disease!
  6. Crouching is now possible! ;)
Aside from the changes mentioned above, for all creative galaxy builders, lots of new options for designing the galaxy, the nebulae to new settings for items and blocks have been added to the latest version!

For all players looking for new content, POI and missions, there is also new stuff to do and find. Almost 100 new ships and stations have been added to 1.7 thanks to the tireless builders from the community. Satellite hacking is now also fully implemented. More information on missions and gameplay is now also available in updated entries in the in-game...
Dec
01
by Taelyn at 2:33 PM
(6,579 Views / 9 Likes)
11 Comments
Hi Galactic Survivalists!

Between the 1st and 14th of December the 'Jingle Jam 2021' will take place this year and Empyrion Galactic Survival is part of it!

Jingle Jam is a Twitch charity event where you can donate. If you donate more than the minimum amount, you will receive a game pack worth $800!

The event starts at 5pm GMT on www.twitch.tv/yogscast. You can find the donation page on https://jinglejam.tiltify.com/

We hope you have fun!

Taelyn
Community Manager
Eleon Game Studios
Nov
19
by Taelyn at 4:56 PM
(13,632 Views / 16 Likes)
37 Comments
Can you guess what we are working on for Empyrion Galactic Survival version 1.7? :NewWink:
Promo.png
Nov
10
by Taelyn at 1:14 PM
(19,117 Views / 7 Likes)
48 Comments
Even a slight ripple can change the world ... but if you're not #DrWho and are playing #Empyrion Galactic Survival in update 1.7, it may be a result of the optics and effects upgrade for water!

Oct
12
by Pantera at 11:24 AM
(7,557 Views / 9 Likes)
12 Comments
Hi Galactic Survivalists!

Here is the changelog for v1.6.3 with some fixes we have been working on. Have fun and please report bugs and problems as usual - thanks a lot!

As always please note:
Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

2021-10-12 v1.6.3 (Build 3512)

Changes:
- Improved darkness with post processing inside structures

Fixes:
- Removing O2/Fuel from tanks via logistics deletes them
- Vessels sporadically moving after playfield changes when setup on a repair block
- Set of decorations not working correctly with deco knock down system -> fixed | DeadTree02aPrefab, AkuaBush1Prefab, OmicronPlantPrefab, OmicronWaterleafPrefab
- Fixed an exploit

EAH:
- https://eah.empyrion-homeworld.net/download/patch-notes-emp-admin-helper-full
Oct
09
by Taelyn at 8:07 PM
(5,874 Views / 13 Likes)
10 Comments
Hi Galactic Survivalists,

While waiting for v1.7 we made a new feature video about v1.6 :D



We hope you will enjoy it!

Eleon Game Studios
Sep
29
by Pantera at 12:13 PM
(4,251 Views / 7 Likes)
6 Comments
Full v1.6 patch notes can be found here: https://empyriononline.com/threads/v1-6.98777/

Hi Galactic Survivalists!

Here is the changelog for v1.6.2 with some fixes we have been working on. Have fun and please report bugs and problems as usual - thanks a lot!

v1.6.2 (Build 3511)

Changes:
- Updated item preview icons

Fixes:
- Fixed an exception when using modded shield effects in a resumed save game
- 08154: OverflowException spam with Vessel Torque Statistics
- Fixed a set of decos so that they are compatible the deco knock down system
- Fixed: An exploit

- Updated IvD scenario:
- Changes:
- Removed v1.6 notes and added v1.6.1 notes to LoadingScreenConfig.yaml

- Fixes:
- Fixed trader buy/sell on Nitrocellulose (NCPowder)
- Fixed trader MilitaryT2 not showing all items

EAH:
- https://eah.empyrion-homeworld.net/download/patch-notes-emp-admin-helper-full
Sep
22
by Pantera at 3:00 PM
(4,674 Views / 3 Likes)
2 Comments
Full v1.6 patch notes can be found here: https://empyriononline.com/threads/v1-6.98777/

Hi Galactic Survivalists!

Here is the changelog for v1.6.1 with some fixes we have been working on. Have fun and please report bugs and problems as usual - thanks a lot!

Hotfix: 2021-09-22 v1.6.1 (Build 3510)

Fixes:
- Fix for color & texture tool rapidly rotating textures
- Fixed an exploit

Updated IvD scenario:
Changes:
- Add new changes to LoadingScreenConfig.yaml
- Add second sun (Neutron Star) to Cygnus System
- Add new changes to LoadingScreenConfig.yaml

Fixes:
- Fixed Merdar Start PDA Mission
- Fixed Trader Buy/Sell on Carbon Substrate (PlasticMaterial)
Sep
21
NewGame_35_2021-09-05_23-13-07.png
by Pantera at 10:01 AM
(14,880 Views / 13 Likes)
36 Comments
Hi Galactic Survivalists!

First of all, thanks a lot to all of you taking part in and contributing to the version 1.6 Experimental! The Autumn update has just been released to the public branch. It is now waiting for even more feedback and improvement suggestions!

Same as for the Experimental version, these are the main feature updates and changes:
  • Reactivated terrain deco destruction (trees, plants)
  • Enabled all 3 planes for use with symmetry mode
  • Reworked loading screens
  • New visual / graphical post-processing
  • New weapon models for Sniper Rifle, Minigun, Warp Drive (Epic)
  • Explorers Guild micro missions including update of Epic Boosters (rebalancing) and Epic devices as rewards (Epic Autominer, Detector HV/CV, Warp Drive CV)Addition of ARC and WASTELANDERS as new interactive factions (first iteration)
  • Colonists got their first Reputation Mission “Pirate Hunt” (more to come)
Find all the details below!

Changes:

Terrain deco destruction:

[​IMG]

& a toggle for deco destruction which can be added to the gameoptions.yaml:
Code:
EnableDecoKnockDown: True/False # (Default True) to Activate or Deactivate the Terrain Decoration Destruction
- The ability to knock down a deco depends on the speed, mass & thrust power of the ship (don't expect a tiny HV to be able to knock down every deco at once).
When a vessel hits f.ex a tree and is not able to knock it down some damage is done to the tree. So after a few hits the tree could go down.

Enabled all 3 planes for use with symmetry mode:
  • Supporting now up to 3 symmetry planes active at the same time. Work flow:
  1. Set each plane in the location you want them in 1 by 1
  2. Then activate them all at the same time after they have all been set 1 by 1.
[​IMG]

Loading screen rework:
See here for more info:
Content\Extras\LoadingScreenshots\LoadingScreenConfig_example

New sniper rifle & Minigun models:
SniperRifleT1Showcase1.jpg

MinigunShowcase1.jpg

New warp drive (CV) model added to Warp Drive (Epic):

NewGame_30_2021-09-05_22-54-55.png


Gameplay:

- Added: Initial implementation...