Trying to edit my poi respawn timers on my scenario server, but everytime i try something breaks. i just want to lower the respawn of poi's down as there isn't alot of players currently so 720mins is a little high
I'm banking on mellow, I made this clip last week. 120 seconds of heavily edited gameplay https://youtu.be/boZMjx3KXwI
I've never used this status thing before, on any platform for that matter. This could become a shitstorm, or it could be very mellow.
I really hope the authors take a very close look at your work. Your mod is an incredible start. It would be a terrible waste if they did not fix the bugs in 1.8 to allow C# scripting to work properly.
Hola Capitan, mira he querido bajar la traduccion del juego pero el archivo .rar me da error al bajarlo es posible que este dañado o no tienen el .zip puede ser? desde ya muchas gracias si es que lo puedes reparar para poder disfrutar las misiones en español
Damage Multipliers function on damage_category not material names. The damage category for Armored Concrete is just "concrete" and will apply to both concrete types. The game has multiple materials that all share the same damage_category making them all functionally identical.
Seeking to Rock Empyrion in VR on my Oculus Quest 2! The scenery displayed on my 60" screen is so amazing that I want more! I also play Empyrion projected on a 12' by 10' wall! But would really LOVE playing this while immersed within it! (VR) the View would be spectacular beyond "Worlds" of words! (literally) ..Can there also be a VR MOD Experiment for Empyrion as well?
Returned from the dead of RL... and bitching about having gotten fingernails as she corrects typing errors ... But the weekend rocked. :P