Hello Jascha, Thank you for your answer. Yes i thought about it. i tried to suppress the - without success... I tried with EmpyrionLauncher -startDedi -dedicated dedicatedLBDT.yaml I will try with a shorter name like Taelyn said (settings.yaml) or minor letters.... This is very curious.
Hey, I know this is probably a stupid issue honestly and many people aren't going to be in the same category. I'm having an issue with touch screen on EAH. On the 4th monitor, everything works fine with touch for the first few minutes, but as soon as i leave it alone for a little bit, it no longer recognizes touch, except only to close it out. The mouse still works fine and everything, I just loose touch. Would there be a simple fix or do I just need to lose the touch idea? Thank you
Hey, oh. Did not try it with touch for longer. I'll see if I can find something about that topic. Not sure if its easy or hard or what the reason is in general. Does touch work still with other programs after that time?
Yea the touch works with all my 3d modeling and printing programs, web browser, steam after sitting for a few hours of no response. At first I saw my screen was going to sleep and thought it might be that but it wasnt. It seems if theres no input for a short period of time, it goes dead. The only thing that works is closing or if I click with the mouse in the chat box, I can use the onscreen keyboard to input. Like I said, if its something a pain in the ass or something, please dont worry about it. I know you guys got bigger things on your mind. I just didnt know if I needed to change something to work for it, or if it was something simple. Thank you for asking!!
@Jascha Maybe this is of help: There seems to be a bug in Microsofts WPF (at least until .NET 4.5.1) with touch panels (Specifically, if you accidentally multitouch). Maybe this helps to find a workaround. But doesn't seem to be easy to fix. https://social.msdn.microsoft.com/F...uches-while-mouse-continues-to-work?forum=wpf /jmc
Hello, No way. It's incredible. EDIT : Solved ! Look at my start file WORKING. No need of the second line but i added it if i want a schedule start with windows. I suppose a non-standard folder position that is not interpreted by launcher on hide-mode. Code: @echo off cd C:\Users\Brigades\Desktop\STEAM\Games\Empyrion\ EmpyrionLauncher -startDedi -dedicated C:\Users\Brigades\Desktop\STEAM\Games\Empyrion\dedicated-LBDT.yaml rem EmpyrionLauncher.exe -startDedi rem EmpyrionLauncher -startDedi -dedicated settings.yaml rem pause
Just another random question/request....Would it be possible to chat out a warning to the player that if your going to edit their inventory? For example, "XXXXX You will be kicked temporary to edit your inventory" something like that, is that do-able?
You speak about the lite version? They should get a warning after being kicked. A warning in general is not working on the lite version. In full version there is no kick when you edit the inventory.
Do yall have a date yet when yall will release the stuff for server host to run so we are able to run the full version?
Its finished. Just waiting for the hosters to test and implement it. So far only one hoster reacted and is testing it....
I guess from the faction list, if you click on the faction, it shows who is in that faction and what their status is in that faction.
Would it be possible to know which one? Might make a difference to those looking to get a dedicated server
Feature Request--Expanding Origin Functionality. I am requesting that Origin handling be expanded as follows: 1) More fine grain control of alliance or prohibit alliance between different origins. If an allowed alliance is changed to disallowed, it should terminate. 2) A pulldown that shows Origin Name: Origin Number. Allowed/Disallowed Alliances. This would be a wishlist/ quality of life request. Thank you.
In full-version right? Yes you can. Right click on player: Edit/Edit In Game. Hope I did not remove that somehow. But I checked and it should be there.
New Update. Please install to work properly with alpha 6.4 Patch notes - 1.36.3.6 Added: Functions: Entity -> Loads all entities of the online playfields and writes them into the Statistic_Logs for now Added: New Items Added: Dedicated.yaml adapted to Alpha 6.4 Added: StartService for Dedicated Server hoster Added: CSW: message does not contain the Player name anymore Added: CSW: CB:GoToShip is allways activated in CSW Orbit. that way each player can manually warp to his ship Fixed: CSW: Experience and Upgrade points fixed Fixed: CSW: Try another warp to the Ship if failed
Another Hotfix to work with the Game-Hotfix: And since we already started new functions... they are in the hotfix to. Its the same version, just re-download. Fixed: CSW: Fixed Exploit and Private Ships Added: Dedicated.yaml Hotfix Added: AM:Fuel Changed so that you can fuel each one seperatly. AM:Fuel:Item/All:Amount/All = Sends a certain amount of fuel to the Auto-Miner. 'Item' can be 'ALL' to fuel all autominer. 'Amount' can be 'ALL' to use all fuel in inventory. Example: AM:Fuel:Go:All or AM:Fuel:All:10 or AM:Fuel:All:All Be aware of the AM change.