Current Device Limits

Discussion in 'General Discussion' started by Robot Shark, Jan 16, 2019.

  1. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,187
    Likes Received:
    5,760
    After I found out that some of my builds violated the device limits I went through all the devices and made this list.
    If I missed anything or miscounted anything please let me know and I will edit this post.

    Please note: This list can change at any time.

    All - Core - 1
    All - CPU Extender Tier 2 - 1
    All - CPU Extender Tier 3 - 2
    All - CPU Extender Tier 4 - 4
    All - Detector - 1
    All - Pentaxid Tank - 1
    All - Spotlights - 30
    All - Wireless Connection - 10

    BA - Land Claim Device - 1
    BA - Solar Panels / Solar Panels (small) - 15

    BA/CV - Artillery Turrets - 2
    BA/CV - Drone Bay - 1
    BA/CV - Laser Turrets - 10
    BA/CV - Offline Protection - 1
    BA/CV - Polarized Hull Shield T1 / T2 - 1
    BA/CV - Projectile Turrets - 12
    BA/CV - Repair Console - 1
    BA/CV - Rocket Turrets - 10
    BA/CV - Sentry guns (player) - 8
    BA/CV - Repair Bay T1 / T2 - 1

    CV - Pulse Laser - 6
    CV - Rocket Launcher - 4
    CV - Tool Turrets - 8
    CV - Warp Drive - 1

    CV/HV/SV - Drill Module (laser) - 6

    HV - Artillery Turrets - 1
    HV - Drill Module (mechanical) - 6
    HV - Ground Repulser Engine - 4
    HV - Large Drill Module (mechanical) - 2
    HV - Plasma Turrets - 4
    HV - Rocket Turrets - 4
    HV - Tool Turrets - 2

    HV/SV - Cockpit - 2
    HV/SV - Cockpit (armored) - 2
    HV/SV - Gatling Gun - 6
    HV/SV - Minigun Turrets - 6
    HV/SV - Polarized Hull Shield - 1
    HV/SV - Pulse Laser - 4
    HV/SV - Rail Gun - 4

    SV - Plasma Cannon - 4
    SV - Rocket Launcher - 4
    SV - Rocket Launcher (homing) - 4
    SV - Short Range Warp Drive - 1
     
    #1
    Last edited: Feb 22, 2024
  2. DjDaveVoom

    DjDaveVoom Ensign

    Joined:
    Jan 5, 2019
    Messages:
    3
    Likes Received:
    0
    Unless Your playing on a Server that has no limits correct?
     
    #2
  3. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,187
    Likes Received:
    5,760
    These are the limits for a default survival game.
    Server admins have the option to turn the restriction on and off.
     
    #3
  4. StyxAnnihilator

    StyxAnnihilator Captain

    Joined:
    Jun 5, 2017
    Messages:
    390
    Likes Received:
    450
    Can start a single player with the restrictions off. Or fiddle with config files. Or use console command.
    BA solar panels types can be mixed, up to a total of 15.
     
    #4
  5. Furious Hellfire

    Furious Hellfire Rear Admiral

    Joined:
    May 3, 2017
    Messages:
    644
    Likes Received:
    2,403
    I often had the issue of placing too many of an object on a build when building in creative or even survival as the restrictions are off by default, no block limit in sp survival by default, so i built something thinking it was standard legit and it was not until I try to use in a server I discover the issue.
    I have since trained myself to check the limits in each block description.

    On top of that some servers have their own custom restriction settings that confuse the matter even more.
    Thanks to this list though I now understand that there is a limit of 1 artillery per hv lol

    Which is a shame because i made a naval battleship hv and a very small class too and it needed 1 art front and back to work.
     
    #5
  6. playlessNamer

    playlessNamer Lieutenant

    Joined:
    Jan 15, 2019
    Messages:
    49
    Likes Received:
    29
    15 solar panels and 15 small panels is a max of 30 panels or you have to choose?
     
    #6
  7. Ravis

    Ravis Captain

    Joined:
    May 17, 2017
    Messages:
    150
    Likes Received:
    245
    Max 15 same with rep bay.
     
    #7
    playlessNamer likes this.
  8. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,275
    Likes Received:
    11,936
    Max 15 total.
     
    #8
    playlessNamer likes this.
  9. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,187
    Likes Received:
    5,760
    I modified the post to say

    BA/CV Repair Bay T1 / T2 - 1
    BA Solar Panels / BA Solar Panels (small) - 15

    Hopefully that resolves the confusion.
     
    #9
  10. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,918
    Last time i checked it was:
    BA Solar-Condensator: 1
     
    #10
  11. TmikeS3

    TmikeS3 Commander

    Joined:
    Jun 26, 2017
    Messages:
    70
    Likes Received:
    75
    you can have more then one Solar comparator, it gives you More battery supply
     
    #11
  12. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,259
    Likes Received:
    8,933
    I believe HVs are also limited to 4 hover thrusters as well. (The green ones that give hover + movement + RCS)
     
    #12
    Robot Shark likes this.
  13. Myrmidon

    Myrmidon Rear Admiral

    Joined:
    Mar 26, 2016
    Messages:
    1,734
    Likes Received:
    2,066
    Actually no, if you edit the config.ecf you can do anything you want regarding the weapon limit
    (and other things as well).

    config.png
     
    #13
  14. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,259
    Likes Received:
    8,933
    Wow, that's umm... great.
    Actually no, It also doesn't help people know the default limits of the game, which appears to be the purpose of this thread.
    Instead of telling people "No, you're wrong. These are the limits I set for myself."
     
    #14
    Fenra369 likes this.
  15. Myrmidon

    Myrmidon Rear Admiral

    Joined:
    Mar 26, 2016
    Messages:
    1,734
    Likes Received:
    2,066
    The title of the OP states nothing about default limits. I just showed that the limits are flexible. They can be defined by the player.
     
    #15
    dichebach likes this.
  16. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,187
    Likes Received:
    5,760
    Already on the list, I was burned on that one and it's the reason I decided to make it.
     
    #16
  17. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,187
    Likes Received:
    5,760
    Added the HV/SV 2 cockpit limitation to the list.
     
    #17
    Supay likes this.
  18. IndigoWyrd

    IndigoWyrd Rear Admiral

    Joined:
    Jun 19, 2018
    Messages:
    1,028
    Likes Received:
    1,415
    Aside from building a monorail, the only real reason I could conceive for having two cockpits would be vomit-testing.

    One cockpit forward, one backwards, two XL thrusters pointing in opposite directions and spin.

    Whoever pukes first cleans up afterwards.
     
    #18
    GenghisBob and Germanicus like this.
  19. Xango2000

    Xango2000 Captain

    Joined:
    Jun 15, 2016
    Messages:
    385
    Likes Received:
    202
    Forward facing cockpit to control the forward facing mining drills. Backward facing cockpit to control the backward facing harvesters.
     
    #19
  20. stanley bourdon

    stanley bourdon Captain

    Joined:
    Oct 7, 2018
    Messages:
    374
    Likes Received:
    404
    #20

Share This Page