Hello, Is Deposit check working ? Well it seems that no because i wipe some deposits and it seems to stay very wrong.
Hey, it can very well be that they are not working anymore (at least the amount). Devs changed something a season after we implemented that feature and the amount is not 100% readable anymore (depending on the kind of resource). We left the function though for those it worked with and to at least see the location of each deposit.
Hi All, First, thank you for all the effort you've put into creating and maintaining the AdminHelper. I've been playing Empyrion off and on since V5 or so and the admin helper makes life soooo much easier for a part-time admin. (Run my own little server for the fam.) My question is about editing the Faction Reputation for a player. I believe I'm using EAH v1.48.2.1. My server crashed and when it came back online, my faction relations were way out of whack. Everything at 6000/6000 "Hostile". No worries, I decided to change them with EAH. It did change the values, but it seemed when I added 2000 to a faction, it would go to 4000/6000, and "Unfriendly", but if I added another 2000 it might or might not change, and sometimes go to 2000/6000 and back to hostile. So what is it that I'm not understanding about faction relations and that ability in EAH? Also, what is the direct YAML file (if there is one) that I can manually change to see if that affects the faction relationships differently? Cheers, L2
Glad it helps you. Well there is no yaml file to change it, just a console command. I would have to check it myself again, bu I think you are not adding reputation, but setting it. So if you enter twice 2000 nothing changes. The confusing part is the ingame way of counting/showing the reputation. Because its divided in multiple parts for Hostile, Unfriednly, Friendly, .... Something like: 0-2000 RP = Hostile (ingame it shows 0-2000). 2001-4000 RP = Unfriendly (ingame it shows again only a range of 0-2000). 4001-6000 RP = Neutral (ingame it shows again only a range of 0-2000). The values are incorrect but it should help you see why its confusing. Sadly I have no chance today to test it myself to give you an accurate answer. Just try setting it in EAH to 5000, 8000, 13000 etc and you see what I mean.
Good to know and thanks for the detailed explanation. When I logged back on to the server, I was restarting on a new planet. I think the whole thing just went kinda sideways, so I may not be able to test for a bit either. Thanks again fro the reply!
A12 Update (coming soon ) Hey guys, we will put out the patch notes already (since they are included in the patch notes of the game). But the download of the A12 Version will get out as soon as the EXP Server gets out. This will prevent people to mess up their EAH in A11 by accident. Patch notes - 1.49.0.0 (Alpha 12 only) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam and via manual download as soon as the EXP-Server Version is out for the public. Please switch the Version in the Config to Alpha 12 Added: Alpha 12 Ready Added: New Player File Version Added: New yaml files Added: New items Added: Connect to Global Game Database Added: Extended Ignore non EAH requests Added: Chat to faction function Fixed: CB:Wipe ignoring "Wipe if x hours on Playfield" Fixed: CB:Wipe showing always x days from another setting Fixed: Crash when closing EAH Fixed: CB: Destroy in chatbot to long
Next A12 Update Hey guys, well A12 has so many changes and the new star system with thousands of playfields requires also EAH to change a few things. So this update (and also more to come soon) will make sure EAH runs smooth even if you expand your universe. Also some new resources were added to the OAM. Patch notes - 1.49.0.1 (Alpha 12 only) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam and via manual download as soon as the EXP-Server Version is out for the public. Please switch the Version in the Config to Alpha 12 Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! Added: No more checks on txt files in shared folder Added: Changes in reading Config.ecf Added: Faster playfield selection for thousands of playfields Added: Faster playfield statistic collection Added: Reading playfields from DB Added: Added ice blocks (IB) and titanium (TI) to OAM Added: Player warning if base is below 10 blocks Added: Improved speed of sector file reading Added: Ensure Wipe playfield (the old way) still works Added: Included global.db in structure backup (when game is not running)
Next A12 Update Hey guys, EAH is now available over the EXP Branch and also as manual download. We also added the missing Blueprint resources and fixed some of them on the way. The Version did not change though. Patch notes - 1.49.0.1 (Alpha 12 only) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam and via manual download over the EXP-Branch. Please switch the Version in the Config to Alpha 12 Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! Added: Blueprint: Add Wood/Concrete Plots and Titam Fixed: Blueprint: Fix Xeno/Gold not changed
Quick bug note on the A12-Exp. Item 3353 Token is listed with allowed ammo 0. Tokens are registered with their meta as ammo value. So a Toekn with meta 9998 will be registered as Item 3353 with 9998 ammo, and since max allowed ammo for this item is 0 it flags and triggers ban action. So in the item register you need to allow both keycards and Token to have 9999 ammo.
Hey, thanks for noticing. I thought I excluded the token to be checked for ammo, but I gues that was an old ID. Will fix that.
Always happy to help improve such a good piece of software. Keep up the good work, and keep on thinking up new ways to make life easier for us server admins
Could I be so bold as to ask if you could make an exclusion list for such things? A simple list where we add the item IDs that should not count towards cheater/ban actions? Would be very helpful if we add custome items, something much more likely now that the configs are much more accessible.
Thank you. Appreciate that. That would be a possibility. But if you change items in the config it automatically changes the cheater check accordingly. but I'll put an item exclusion on my list.
Hello, I'm finding something strange when setting up a dedicated server using EAH and wondering if this is a misconfiguration on my part, or just a bug due to A12: When I start a completely new game (all save games and game data wiped and updated to A12), the server does not have either Robinson Protocol or any PDA missions (except Team missons, those appear). No Talon, Zirax, Solo, etc.. tabs appear in the PDA. I've tried wiping and loading different scenarios (Dawn of Galaxy, Default Multiplayer, and Akua-Omicron). Is this a limitation of the current EXP dedicated server or did I goof up somewhere? Thank you!
Next A12 Update Hey guys, fixed some issues for the Lite Version (Chatbot and Chat not working). Sorry for missing that one. Also included a change in the player file. Patch notes - 1.49.0.2 (Alpha 12 only) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam over the next EXP-Branch and via manual download . Please switch the Version in the Config to Alpha 12 Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! Added: Player file changes Added: Telnet changes (should fix the chat and chatbot not working) Fixed: Check if Game is running if its started with another user Fixed: a deadlock Fixed: Token Item is marked as cheater
Hello, On A12, i can't edit Structures, Playfields and Playfield map (all empty). Is it "normal" ? Admin Warping is not possible on dynamic playfields (not on base Sector.yaml). Will it be implemented ?
Hey, that does not sound normal. It should work. You are using the A12 Version of EAH right? What settings do you use? A12 Full version on the server, or Master/Slave?