A12 full version and the last version that is on your download center. I tried lot of things like replace all files on EAH, restarted everything without success. I have an other EAH working on different ports on the same machines with A11 working well.
hm... strange. So the main problem is that Playfields and structures are empty right? Do you see online Player and chat? Is your Game path set right in the config and does it show you the right savegame? It sounds like he has no access/or does not know the game path. Could you send me the eah logs in a pm?
Hello, Thank's for your answer. I say that it was working with previous EAH version But working not well. There was not all playfields. I use gui port 23456, but was working well before A12 testings. (A11 for example) Admin warp is not possible on dynamic playfields also in game with tt command. Is there a DB problem ? Is there a way to repair DB or other thing broken ? My EAH logs in PM. PS : I see something on "Deposit check".
Thanks. Some Versions ago, you had to wipe the savegame. MAybe thats needed. I checked the structures and teh look good according to the logs. You should see some in EAH. Playfields: hm yes he does not load any. Are there any sector files in "..Empyrion - Dedicated Server\Saves\Games\*****\Sectors" folder? If so, what "Changed" date do they have. If no new, then please just open one sector file, change it slightly and save it to update it. Then soon he should have those playfields in EAH. If not, then maybe there is still an issue. Would have to check that. About Warping: Ok, but then this is only a game bug, not EAH. You speak about GUI-Port. You did not mention anything about Master /Slave,. So you are using a slave to check Playfields/Structures and don't see any?
Oh my god ! Thank's ! I edited different Sector.yaml save them again and it solved the problem ! Yes, i think the problem is that i wiped but used again the DB and one playfield. I didn't think about sectors's file date. I don't use Master/slave. Thank's again !
Ah ok. Not sure yet why he missed the dates. Maybe due to an incomplete wipe. If you wipe your safe, its best also to do "Fresh Start" in EAH (see config). Then he will read all Playfields again. Otherwise he will only read those that were changed But maybe there is a bug in it. So all problems solved (besides the warp problems)?
OK, if i understand, "fresh start don't wipe but initialize EAH. So i don't loose anything ? Yes i think now all is right. Thank's again !
Hi Jascha I've been trying to run A12 on my server. I initially started trying to run it on different ports to A11, but I couldnt get it to work. The players decided they wanted to try A12 so I am just running it alone now default. I've manually updated EAH to .02. When I start it the first time and configure it everything seems ok. I can config the tool, the server, and game options through EAH. Then when I try and start the game, it only starts the dedicated exe, and loads no playfields. EAH wont connect (although I can kill the exe with it). When I go back into the tool it tells me it cant find the gameoptions yaml, but it is there, and configured. I've checked permissions, etc but that seems ok, as it initially creates and edits the file then saves it. I've been running a server for about a year now, and had EXP servers running fine at various times, and fixed quite a few weird issues like this, but I am at a loss at the moment.
Hey, hm did you check the server logs for Exceptions. It should tell you what is wrong. I could only guess that maybe something in the dedicated.yaml is broken or in one of the other yamls.
I'll have a look. I've reinstalled it about 4 times though, completely deleted the folder and installed fresh, so it seems unlikely that it would be something broken every time.
Fresh install, started the server. I cant see any errors or exceptions. EAH cant connect to server, and cant find game options yaml again. Date Time Status Message 03.06.2020 22:48:20.487 I Version: 1.49.0.1 03.06.2020 22:48:20.487 I -----------------START----------------- 03.06.2020 22:48:20.503 I Init_Tool - Check Path 03.06.2020 22:48:20.519 I Init_Tool - Save Config 03.06.2020 22:48:20.862 I Init_Tool - Init DB 03.06.2020 22:48:21.003 I Init_Tool - First Start 03.06.2020 22:48:45.487 I Init_Tool - Init EPM 03.06.2020 22:48:45.503 I Init_Tool - Init Backup 03.06.2020 22:48:45.519 I Init_Tool - Init CPU 03.06.2020 22:48:46.472 I Init_Tool - Connection 03.06.2020 22:48:46.488 I MainWorkerThread Start 03.06.2020 22:48:46.519 I MTH: StartThread: ModThread-L-25 03.06.2020 22:48:46.519 I MTH: StartThread: Thread started: ModThread-L-25; Current threads running: 1 03.06.2020 22:48:46.519 I MTH: ThreadInvoke: Thread ModThread-L-25 invoked 03.06.2020 22:48:48.534 I Init_Tool - Init CSW 03.06.2020 22:48:48.831 I Init_Tool - Init Timetable 03.06.2020 22:48:48.847 I Init_Tool - Init chatbot 03.06.2020 22:48:48.847 I Init_Tool - Init Discord 03.06.2020 22:48:48.863 I Discord - Connect Start 03.06.2020 22:48:48.863 I Discord - Token empty. No Connection needed 03.06.2020 22:48:48.878 I Init_Tool - Done 03.06.2020 22:49:57.988 I Telnet Connect: API SetStatus 03.06.2020 22:49:59.394 I Start End 03.06.2020 22:49:59.410 I Discord - DeInit: Start 03.06.2020 22:49:59.410 I Discord - DeInit: End 03.06.2020 22:49:59.426 I MainWorkerthread DeInit 03.06.2020 22:50:01.582 I Saving Player data 03.06.2020 22:50:01.769 I Player Changes: False; Amount: 0 03.06.2020 22:50:01.769 I Player data saved 03.06.2020 22:50:01.785 I Save Playerdata: Compare DB to Player 03.06.2020 22:50:01.972 I Save Playerdata: Compare DB to Player finished 03.06.2020 22:50:02.004 I -----------------ENDE----------------- 03.06.2020 22:50:06.161 I -----------------START----------------- 03.06.2020 22:50:06.176 I Init_Tool - Check Path 03.06.2020 22:50:06.192 I Init_Tool - Save Config 03.06.2020 22:50:06.536 I Init_Tool - Init DB 03.06.2020 22:50:07.786 I Init_Tool - Load Config 03.06.2020 22:50:10.551 I DataStore-FromXmlDatei - Clean up old Data: Start 03.06.2020 22:50:11.504 I DataStore-FromXmlDatei - Clean up old Data: End 03.06.2020 22:50:11.801 I Saving Player data 03.06.2020 22:50:11.801 I Player Changes: False; Amount: 0 03.06.2020 22:50:11.801 I Player data saved 03.06.2020 22:50:11.817 I Save Playerdata: Compare DB to Player 03.06.2020 22:50:11.848 I Save Playerdata: Compare DB to Player finished 03.06.2020 22:50:12.879 I Init_Tool - Init EPM 03.06.2020 22:50:12.895 I Init_Tool - Init Backup 03.06.2020 22:50:12.895 I Init_Tool - Init CPU 03.06.2020 22:50:13.364 I Init_Tool - Connection 03.06.2020 22:50:13.379 I ChatBotWorkerThread Start 03.06.2020 22:50:13.411 I MTH: StartThread: ModThread-L-31 03.06.2020 22:50:13.411 I MTH: StartThread: Thread started: ModThread-L-31; Current threads running: 1 03.06.2020 22:50:13.426 I MTH: ThreadInvoke: Thread ModThread-L-31 invoked 03.06.2020 22:50:15.442 I Init_Tool - Init CSW 03.06.2020 22:50:15.489 I Init_Tool - Init Timetable 03.06.2020 22:50:15.489 I Init_Tool - Init chatbot 03.06.2020 22:50:15.489 I Init_Tool - Init Discord 03.06.2020 22:50:15.504 I Discord - Connect Start 03.06.2020 22:50:15.504 I Discord - Token empty. No Connection needed 03.06.2020 22:50:15.520 I Init_Tool - Done 03.06.2020 22:50:15.598 I Telnet Connect: API SetStatus 03.06.2020 22:51:27.567 I Start End 03.06.2020 22:51:27.598 I Discord - DeInit: Start 03.06.2020 22:51:27.598 I Discord - DeInit: End 03.06.2020 22:51:27.614 I MainWorkerthread DeInit 03.06.2020 22:51:29.708 I Saving Player data 03.06.2020 22:51:29.723 I Player Changes: False; Amount: 0 03.06.2020 22:51:29.723 I Player data saved 03.06.2020 22:51:29.739 I Save Playerdata: Compare DB to Player 03.06.2020 22:51:29.739 I Save Playerdata: Compare DB to Player finished 03.06.2020 22:51:29.754 I -----------------ENDE----------------- 03.06.2020 22:51:34.404 I -----------------START----------------- 03.06.2020 22:51:34.419 I Init_Tool - Check Path 03.06.2020 22:51:34.419 I Init_Tool - Save Config 03.06.2020 22:51:34.763 I Init_Tool - Init DB 03.06.2020 22:51:36.294 I Init_Tool - Load Config 03.06.2020 22:51:38.919 I DataStore-FromXmlDatei - Clean up old Data: Start 03.06.2020 22:51:39.810 I DataStore-FromXmlDatei - Clean up old Data: End 03.06.2020 22:51:40.107 I Saving Player data 03.06.2020 22:51:40.107 I Player Changes: False; Amount: 0 03.06.2020 22:51:40.122 I Player data saved 03.06.2020 22:51:40.122 I Save Playerdata: Compare DB to Player 03.06.2020 22:51:40.154 I Save Playerdata: Compare DB to Player finished 03.06.2020 22:51:41.185 I Init_Tool - Init EPM 03.06.2020 22:51:41.201 I Init_Tool - Init Backup 03.06.2020 22:51:41.201 I Init_Tool - Init CPU 03.06.2020 22:51:41.669 I Init_Tool - Connection 03.06.2020 22:51:41.685 I MainWorkerThread Start 03.06.2020 22:51:41.701 I MTH: StartThread: ModThread-L-73 03.06.2020 22:51:41.716 I MTH: StartThread: Thread started: ModThread-L-73; Current threads running: 1 03.06.2020 22:51:41.716 I MTH: ThreadInvoke: Thread ModThread-L-73 invoked 03.06.2020 22:51:43.732 I Init_Tool - Init CSW 03.06.2020 22:51:43.779 I Init_Tool - Init Timetable 03.06.2020 22:51:43.779 I Init_Tool - Init chatbot 03.06.2020 22:51:43.794 I Init_Tool - Init Discord 03.06.2020 22:51:43.794 I Discord - Connect Start 03.06.2020 22:51:43.810 I Discord - Token empty. No Connection needed 03.06.2020 22:51:43.810 I Init_Tool - Done 03.06.2020 22:51:43.888 I Telnet Connect: API SetStatus 03.06.2020 22:52:04.247 I Start_Game 03.06.2020 22:52:04.263 I Init_Tool - Init EPM 03.06.2020 22:52:04.279 I Start_Game: C:\steamcmd\empyrionexperimentalservera12\EmpyrionLauncher -startDedi -dedicated dedicated_EAH.yaml 03.06.2020 22:52:04.388 I Start_Game: Done 03.06.2020 22:52:12.964 I Telnet Connect: API SetStatus
Hey, sorry I meant the Server logs (from Empyrion). They are the ones that should show you the errors. ...SteamLibrary\steamapps\common\Empyrion - Dedicated Server\Logs\[latest version number]
Next A12 Update Hey guys, fixed the sector file not been read and Playfield list Max Structures. Now you can set your own default, and its defaulted to 1000. Also included a change in the player file. Patch notes - 1.49.0.3 (Alpha 12 only) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam over the next EXP-Branch and via manual download . Please switch the Version in the Config to Alpha 12 Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! Added: Player file changes Added: Read default Secotrs.yaml on every Server start Added: Config: Default Max Structure limit for Playfields (Default = 1000) Added: Playfield list: Button to set all Max structure limits at once Added: Playfields: Changed default Max Structures from 300 to 1000
Yeah sorry I missed those logs (to be fair, I am off work sick). It was the VC_redist problem, installed that and it came right. Server is up and running now
And another small bug in the items lists. The item 2315 Aluminium Powder triggers cheat ban. Hope you will incorporate a item exclusion list, so urgency of EAH updates will be lower for such things. The item is referred to in the config of the game, so strange it triggers. Should maybe the EAH load the games items list instead of its own?