Next A12 Update Hey guys, Added the white list for item cheater checks as well as fixed some possible DB problems. Patch notes - 1.49.0.4 (Alpha 12 only) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam over the next EXP-Branch and via manual download . Please switch the Version in the Config to Alpha 12 Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! Added: Player file changes Added: DB read only mode Added: Config - Features: Item Cheater-Check white list Added: New Items / Item pictures
A12 Combined Patch Notes Hey guys, here is a combined list of all A12 patch notes from EAH. A12 has so many changes and the new star system with thousands of playfields requires also EAH to change a few things. So this update will make sure EAH runs smoothly even if you expand your universe. And of course, its ready for A12. Some of the highlights: - We added the new resources to the OAM - We also added the missing Blueprint resources and fixed some of them on the way. - A new white list for item cheater checks allows you to take out certain items for your server. Those will not be checked or flagged anymore (EAH still reads your config files to get the game settings for items) - Since A12 includes a Empyrion DB, we get many data now from there. - Now you can also set your own Max structure default value in the config. That way new Playfields that are discovered at runtime don't need to be set manually. They are defaulted to 1000 btw. Enjoy A12 and please let us know about any issues or suggestions! Patch notes - 1.49.0.4 (Alpha 12 only) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available with A12 over steam and via manual download . Some important notes for A12 and general suggestions: - Please switch the Version in the Config to Alpha 12. - Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! - Its more and more important to use the "Fresh start" button in the config when you wipe your Savegame. This button will reset certain EAH values (like which sector files were read last) that are important for your new savegame to function well with EAH. Here is the complete list of changes: Added: Alpha 12 Ready Added: No more checks on txt files in shared folder Added: Changes in reading Config.ecf Added: Faster playfield selection for thousands of playfields Added: Faster playfield statistic collection Added: Reading playfields from DB Added: OAM: Added ice blocks (IB) and titanium (TI) to OAM Added: Player warning if base is below 10 blocks Added: Improved speed of sector file reading Added: Ensure Wipe playfield (the old way) still works Added: Included global.db in structure backup (when game is not running) Added: New Yamls, Items, Item pictures Added: Blueprint: Add Wood/Concrete Plots and Titanium Added: Connect to Global Game Database Added: Extended Ignore non EAH requests Added: Chat to faction function Added: DB read only mode Added: Config - Features: Item Cheater-Check white list Added: Player file changes Added: Telnet changes (should fix the chat and chatbot not working) Added: Read default Sectors.yaml on every Server start Added: Config: Default Max Structure limit for Playfields (Default = 1000) Added: Playfield list: Button to set all Max structure limits at once Added: Playfields: Changed default Max Structures from 300 to 1000 Fixed: Check if Game is running if its started with another user Fixed: a deadlock Fixed: Token Item is marked as cheater Fixed: CB:Wipe ignoring "Wipe if x hours on Playfield" Fixed: CB:Wipe showing always x days from another setting Fixed: Crash when closing EAH Fixed: CB: Destroy in chatbot to long Fixed: Blueprint: Fix Xeno/Gold not changed Fixed: Lite Version Chat/AM/Chatbot not working
Hey guys, quick silent update for the lite version: Fixed: Lite Version Chat/AM/Chatbot not working Sorry for that. That was in there for longer already You can just redownload the latest lite Version and it should be fixed now.
Love your work @Jascha , its an ungrateful job and neverending complaints. So here is a thumbs up from me.
Hey, is it the lite or the full Version? From the manual download over our website, or the one included in the Empyrion dedicated server?
Update Hey guys, after the first start of A12 here a few fixes. Patch notes - 1.49.1.0 (Alpha 12) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam and via manual download. Please switch the Version in the Config to Alpha 12 Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! Added: Playfield-List Name/Orbit column larger Added: Read sector file on EAH start Fixed: Sector file not read on new server start Fixed: Items not read from Items_Config Fixed: Added missing console commands
Alright, clearly I am confused yet again ... How and where do I stop this bit of information? Server or tool in this case? Sorry, my searching here fails all the time.
Hey, its not optional "yet". Its to prevent people loosing their structures if they dont add enough blocks. Was it a false alarm or you don't want that warning for the players? Or is it just anoying in the Admin chat for you?
Personally I have ambigous feelings about that warning. However i think its useful, but comes a bit to early. As soon as i had set 5-6 blocks it obviously triggered, but at the point the alert came my build was at 50-60 blocks. So it was a bit unnescessary at that time.
Silent Update Hey, since a few wrote me in the meantime about that "feature", I made a silent update on our website. Just redownload it. It should be off by default and can be activated in the Config-Structures section. EDIT: I accidentally put it under combat log tab :| . I think I can not do much about the warning coming even though you just build beyond 10 blocks (db is not updated that fast), but at least you can shut up EAH now This Version might be newer then the next Steam update. So in the worst case redownload it after the next steam update.
Thank you very much! It is a good option to have but somewhat too early... I don’t like to be nagged.
Important Hotfix Hey guys, A12 start was rough and we also got a big setback with EAH Lite as well as some work that needed to be done to fix some issues. This version can help you track down and fix corrupt player files. These players are currently not able to login to your server. They get a message about a "debug.yaml" missing. While the devs fix 2 problems on their end, I also fixed one issue on mine (cause warping a player that was offline caused it too. Sorry for that, I did not know). Sadly this update is only a fix for the FULL Version. I will try my best to find a solution for the lite. Hopefully tomorrow already. In the near future the lite might anyhow have to undergo some changes. Making it more powerful but actually preventing it to not work anymore due to game changes. I hope we find a way to keep it alive with the restrictions of the environment of server hoster. I also took one decision from you. Even though you are still able to prevent people getting kicked using console commands that they are not allowed (but actually cant), but I do not permit anymore people successfully using restricted console commands that should be restricted by the game. This is for your protection and needs to be done, trust me. Enjoy and stay safe. In real life and in Empyrion Patch notes - 1.49.2.0 (Alpha 12) Remember to stop the server, start the tool and then start the server to apply the Update. If you start a new game also make sure to restart the tool after you started the game the first time. Please turn off Autban before you update the tool or start the server. Then check for a few hours if the Cheater Check marks people yellow (Extreme = They would get banned) without reason. If so, please let us know and do not turn on AutoBan. If everything is ok, you can turn on AutoBan. In case you are using a slave tool: Be aware that using this version only works if you update master and slave! This Version will be available over steam and via manual download. It might be that its not in the next steam Hotfix, so you might want to download it again afterwards from our website. Please switch the Version in the Config to Alpha 12. Please deactivate "Detailed logs" and "Connection logs" in the Config\Debug section. These are only needed in case you have problems and need to send logs to us. Otherwise they will slow down EAH! Added: Missing console commands Added: Always ban people that are able to use restricted console commands Added: Player SolarCoordinates Added: Warning if Solar Coordinates don't fit Added: Check for corrupt player files Added: Playfield Solar Coordinates Added: Always read playfields from dB Added: Load SolarSystems Added: Function to reset Checked PF ID's Added: Warn if structures are under 10 blocks optional Fixed: Warp offline player (for now full only ) Fixed: Correct negative int hex check Please do the following after you start EAH: (This only works if the tool is able to read you Sector files, or rather the Global DB. You can check for success if you check the Playfield list in EAH and see if the Sector coordinates are set (some do have 0,0,0)). Go to the Config - Debug\Bug Fixes and click the button "Check corrupt player files". If you have corrupt player files you will see the following warnings in the log or in the "Latest Warning" section of EAH: "18.06.2020 18:04:23 Attention: Player xxxxxxxxx.ply (MY NAME) seems to be corrupt. His Sector Coordinates (( EW:-1.400.000/ Height:0/ NS:0)) should be ( EW:1.400.000/ Height:0/ NS:0). You might want to warp him when he is offline." These player might not be able to login anymore. A quick fix is to warp him (Player-Right click - Warp - Warp to) and just click ok (no need to change anything). Then the file will be fixed and the player can login again. This can happen if a player gets disconnected during a warp, or was warped offline with an earlier EAH version. But only do it with players that you know cant login. The message could be also a false alarm maybe. Still have to check that in every case. Sadly this is only working for the full Version. I will work on high speed to find a solution for the lite (which has no access to the database .
Keep up the good work Jascha. I have noticed the work on the EO Auto Updater seems to have totally stalled, so I am going to throw myself into that, unless you say you are working on implementing that kind of features into EAH itself.