What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Booyaah

    Booyaah Captain

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    Just realized this thread now has over 1M views...crazy
     
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  2. Atomino

    Atomino Captain

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    Today in Empyrion I did some interior work in my space station.

    Screenshot (388).png

    [media]
     
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  3. Vermillion

    Vermillion Rear Admiral

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    Started a test of Reforged Eden before it goes live, looking for problems.
    Did the snow start. So far i've died 4 times.
    First death was to a Cave crawler alpha (Argos Rex) when two of them snuck up on me and I discovered that without armor they one-shot me.
    Second death was freezing to death in -37C temperatures after killing the cave crawlers while going to pick up my heater that was left behind when they attacked me.
    Third death was to an oviraptor that didn't like me shooting his kids in the face with a pistol. Also, one-shotted me. I got my revenge, and ate him, his wife and his children.
    Fourth death was to a Nightmare in the abandoned mine. To be fair, I only had light armor a pistol and a shotgun and I took down 2 of them and a scorpion at the same time.

    Never finished the abandoned mine since my armor was broken, I was low on ammo, slightly irradiated and ill-equipped to deal with more than one or two nightmares at once. I'll finish it tomorrow.

    Spent most of my time hanging around the trade station after that, made around 85k trading in spare parts, energy drinks and hot beverages while getting materials for a base, which I gave up on in favor of a better HV since any base I can make won't be able to handle a base attack with what I have on hand.

    Here's where I left it...
    Reforged Eden 01_2020-07-06_02-34-00.png
    That's my mobile base, the FA-056A Raider Technical. I gave it a snow paintjob after spawning it, it's normally desert-tan colored.
    You can get one of these yourself as the UCH Raider Technical prefab in the game.
     
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  4. EternalHeathen

    EternalHeathen Captain

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    Today and currently still struggling to finish a mothership that doesn't look like a bloody box. In my PE playthrough I've brought in my fleet and am at the point where I would go nomadic, but for that I need a mothership. Am I on to something here? I don't know. The primary goal is to be able to protect my USSF Flapjack CV from random shots in space, it's taking enough damage with the recent turret changes as is.

    On the left is my original mothership, with fully exposed space for two Flapjacks. On the right is the new one with a dual level hangar that can fit a protected flapjack, a fly through SV hangar, underbelly storage for Area Denial Pods... BuildYardAlpha121_2020-07-05_09-03-32.png

    BuildYardAlpha121_2020-07-05_09-08-31.png BuildYardAlpha121_2020-07-05_09-14-17.png

    Another fun case where I like certain aspects of the build but can't seem to visualize a good looking end product. The other struggle is trying to keep the working areas of the ship compact, as in the left side mothership I was constantly jetpacking back and forth and up and down elevators to get from area to area.
     
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  5. Love Is Flash

    Love Is Flash Captain

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    Today I...
    You know, The funniest thing in this game is this creative mode, even with such a small setting it already allows you to do something extraordinarily unusual ... when you just take a stack of combat armor (well, or whoever makes ships out of it) and just turn off the brain and start doing ... cube to cube ... without a plan, without a final idea ... An idea comes in the process ... I think it's great
    upload_2020-7-6_0-40-16.png
    True, I still do not quite understand how this will look at the end ... but ...
     
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  6. Kassonnade

    Kassonnade Rear Admiral

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    Are you all trying to build with mass/volume and CPU enabled ?
     
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  7. Khazul

    Khazul Rear Admiral

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    I play with CPU, limits and MV enabled, but I also use my EE which allows for SV weapons on HVs, HV equipment on SVs, and for furnaces and de-constructors to be used on CVs + some other minor stuff. However it leave all CPU, MV and limits as they were except for allowing 8 of the level 7 drills to make bigger cylinder shaped SV miners possible.
     
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  8. Kassonnade

    Kassonnade Rear Admiral

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    Is that a mod you made ?

    ---------------------------------

    I leave my question open for others, as it was more directed to @Love Is Flash and @EternalHeathen after looking at their latest pictures.
     
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  9. Love Is Flash

    Love Is Flash Captain

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    If I understand your question correctly, then all of my ships in the workshop are suitable for playing with the included mass and volume and CPU.
     
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  10. Kassonnade

    Kassonnade Rear Admiral

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    Thanks, but my question was more specific to your last picture. Same for @EternalHeathen . Provided you complete your project, of course... ;)
     
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  11. Love Is Flash

    Love Is Flash Captain

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    Yes, this ship will comply with all possible restrictions at the moment.
     
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  12. EternalHeathen

    EternalHeathen Captain

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    I plan for, build and play with CPU and M/V, definitely.

    They have their problems, but the restriction makes for a good challenge. Since CPU has come out I've stopped using the vanilla weapon limits, though I try to keep hardpoints within those lines for anything I might put on the workshop.

    The mothership on the left in my picture that I built during A11 can carry and move A LOT. The inside is built so that it can carry at least 4 cargo cv's, 2 carrier sv's, something like 8 fighter s'vs, 7 HV's of various sizes. Probably more if you really cram the ships. Way more than I need for myself in solo play, but nice for rp purposes or if I ever try out multiplayer. I did at one point playtest with this many vehicles as well, all filled with promethium. Absolutely not designed to go planetside.
     
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  13. ravien_ff

    ravien_ff Rear Admiral

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  14. Love Is Flash

    Love Is Flash Captain

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    #21554
  15. ravien_ff

    ravien_ff Rear Admiral

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    Yes they are still two separate things. This scenario just combines them so people can subscribe and play them both together without having to manually copy files.
     
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  16. Love Is Flash

    Love Is Flash Captain

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    well, just my friends and I wanted to try the eden project in the next release.
     
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  17. ravien_ff

    ravien_ff Rear Admiral

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    Awesome! Yeah choose whichever one looks the most fun to you! :D
     
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  18. Khazul

    Khazul Rear Admiral

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    Yes - 'Enhanced Equipment' mod in my sig.
     
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  19. RSSF_Maverick

    RSSF_Maverick Lieutenant

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    Found my first Temperate Moon of a Ringed Gas Giant... 20200703235404_1.jpg 20200703235020_1.jpg 20200703235256_1.jpg 20200703235713_1.jpg
     
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  20. EternalHeathen

    EternalHeathen Captain

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    Here we go again! The mother ship will have to wait, theres a death count to stack!

    BuildYardAlpha121_2020-07-05_20-54-54.png
    It's progressing slightly... Not sure about the farm idea, I think it could look kind of neat once it's fully built in though. Stole it from one of my base builds that I never use.
    BuildYardAlpha121_2020-07-05_20-55-15.png
    You can see into the farm a bit from the top deck of the hangar. The bottom deck has four multiturrets for repairing the Flapjack, and now has some storage compartments for my storage cvs.
    BuildYardAlpha121_2020-07-05_20-55-28.png
    The production area is a little tight past the constructors, but with 2 max capacity in/out controllers and a 16k box for every resource, once they're labeled you won't be going back there anyway.
    BuildYardAlpha121_2020-07-05_20-55-38.png
    ... And from what I've read I'll be lucky if any of my builds even work in Reforged Eden. Off we go for some survival building.
     
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