To Flux Coil or to Oscillator

Discussion in 'General Discussion' started by Sparrowhawk65, Aug 28, 2020.

  1. Sparrowhawk65

    Sparrowhawk65 Captain

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    You could actually do away with either of them and it would make no difference to the game. Both flux coil and oscillator require exactly the same ingots. So what's the point in having them both? ;)

    Flux Coil

    Titanium Rods - 2
    Neodymium - 5
    Cobalt - 2

    Oscillator

    Titanium Rods - 2
    Neodymium - 5
    Cobalt - 2
     
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  2. IndigoWyrd

    IndigoWyrd Rear Admiral

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    From a purely component-based point of view, these are different components with different roles in circuit design.
    An oscillator is used to convert DC to AC, whereas a Flux Coil... it's a little more sci-fi, but magnetic flux will create current in a coil, according to Faraday's Law.

    A diode and a resister can be made of the same raw materials, but serve very different functions.

    If nothing else, these components serve to create and demonstrate some diversity and complexity of devices.

    Personally I'd rather have more component-level items than fewer.
     
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  3. Vermillion

    Vermillion Rear Admiral

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    An Oscillator the size we have has no purpose in the game. It should be renamed into something else more relevant. "Advanced Electronics" or something. It was originally called "Advanced CPU" according to the leftover name in the config.
     
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  4. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Curious - how big is the oscillator? I know the icon suggests it to be the size of a waffle, sathium plate, or metal sheet, but it could just as easily be the size of pin head.
     
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  5. Vermillion

    Vermillion Rear Admiral

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    Recipe is 5 Neodymium. 2 Cobalt and 2 Titanium and produces 4 Oscillators with a volume of 2.5 liters each at 8.27kg.
    That means they're about the size of a particularly thick laptop.
    Realistically, we'd get hundreds of small oscillators out of a single crafting.
     
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  6. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Realistically. We'd also have material loss during the machining process, material loss due to purification, and we still don't really know the dimensions of said oscillator, or if that blue waffly-looking device is a single oscillator or several hundred on a single pre-formed sub-component.

    I don't take the same level of offence at this as others do. I might just not expect real-world materials handling and refining in a game.
     
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  7. Lord Ganjanoof

    Lord Ganjanoof Commander

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    That. ;)
    Note nobody does complain about the "survival tool" being constructable "for free" in the "survival constructor". Heck, really not realistic :p
     
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  8. Myrmidon

    Myrmidon Rear Admiral

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    Very much helps with erestrum and zasconsium ore compression.
     
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