Need help with Empyrion Scripting - ItemOverview

Discussion in 'The Hangar Bay' started by dping28, Oct 10, 2020.

  1. dping28

    dping28 Ensign

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    So I can make the 2 LCD screens and paste in the code from ( https://empyriononline.com/threads/mod-ext-empyrion-scripting-scripts.92458/#post-390307 ) and it works wonderfully. The issue I am having is not all IDs are displaying. If you add blocks of IDs as 2255-2265 not all of them show up. If you write them all out they will show until you get to a certain ID count. It seems to work up to 24 IDs. Once I hit 25 or beyond I start getting different errors and the only thing I change is the number of IDs in the ''. Here are the errors I get:

    Reached end of template before the expression was closed. 7:52:27 PM
    Reached unparseable token in expression: 7:56:49 PM
    Token '' could not be converted to an expression 7:51:14 PM

    This works
    Code:
    {{~set 'IDs' '2255,2256,2257,2258,2259,2260,2261,2262,2263,2264,2265,2267,2271,2277,2280,2281,2282,2283,2286,2289,2290,2291,2292,2295'}}
    If I try to add anymore i get the above errors as the number of ids increases. Here are the remainders im trying to add in after 2295:

    Code:
    ,2309,2312,2313,2315,2316,2319,2326,2327,2328,2329,2330,2331,2332,2333,2353
    Is this a limitation of the mod or script or am I just doing something wrong?
     
    #1
  2. ASTIC

    ASTIC Rear Admiral

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    The LCDs of Empyrion are limited to 2000 characters :-(( ... and the "editor" cant handle his automatic linebreaks correct - the cursor is wrong after them :-(((
     
    #2
  3. dping28

    dping28 Ensign

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    Gotcha - game limitation. I went ahead and made a second lcd with the remainder of the IDs. Thanks for letting me know! Love your MOD BTW! That destruct option saves SO MUCH time!
     
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