I got so annoyed that I spent 3 hours now in fixing this bug. It has a lot of impact on rendering text and exporting text. Let me know if it's working properly. 07.05.2020 | v1.12.6 Finally fixed the most annoying bug: empty breakline addition for texts and exports. Any newline will get removed at the end now. You have to press F5 (reload the page) every time a patch comes out to apply the changes.
Hello, I love this tool and I am enjoying trying to make my first scenario with custom missions. I am having a few issues I am hoping someone can help me with. I am a noob at custom creation, so these issues are obviously something I am doing wrong. (I was able to figure out some of my issues, they were related to the NeedOne/NeedAll check.) The 3 issues I can not figure out are: 1> Chapter 2. How do I auto start it after Chapter 1 ? Currently have to go into PDA and manually start. 2> Task : Destroy NPC Core in structure Action: BlockDestroyed (BP Name) NCP Core / Core ( I have tried both options) 1 Result: none, does not register when core is destroyed. Have to manually complete. 3> Task: Place blocks in structure Action: BlocksPlaced (BP Name) Windows L 2 Result: the on screen counter (0/2) works, but the check does not register or continue. Have to manually complete. Any help or guidance on this would be much appreciated. Thank you. I apologize if this post is in the wrong place. This is about using the eWPDA tool to create custom PDA missions.
Hello @krosbonez thanks for your kind words. Without an example (PDA.yaml + csv files) it is always "blind" guesses but I try. 1. You have to work with the "Reward Chapter" logic Those chapters will then auto start. 2. Well, what did you typed for the BP Name? If the POI is on a planet you have to insert the Group Name there. And the Core must be written correctly. You have a screenshot from that Action Check? 3. Same here. A screenshot might help.
The BP was my custom made POI. It loads into the game with no issues and all other PDA actions/checks work with it. This forum site does not let me upload any screenshots. I get a error stating that my post looks like spam? I tried adding all of the possible core types to the "BlockDestroyed" check, but it does not register for any of them. Maybe I am using the wrong type of core in the POI? I just deleted those actions in my PDA and I will find another way to do it story wise. There seems to be an issue (for me) when trying to do any action that is BlocksDestroyed or BlocksAdded. Thanks for the help with the Reward Chapter. That worked great.
Hello , I am facing a similar problem with NPC core destroyed not registering. I used default Zirax POI, Listening Post, (Adv Radar). There are two parts to the mission: 1. Reach the Objective (which is working fine) 2. Destroy the core (see the error below) I have also uploaded my PDA file
I tested it myself too now. In space I don't get it to work or random. Getting same warnings. On planet it is important that you set the Groupname, not the single BP name. Then it worked.
Don't know what that means technically. Maybe you can open your F2 BP window and double click on that Zirax POI and show the screenshot of it?
I was using the above POI which spawns randomly on the starter planet, I used the correct group name. The PDA checks when I reach the POI but doesn't check when I destroy the core.
I think I was using the Blueprint Name instead of the group name, I will try it again. But it is weird that it worked for the blueprint name while reaching the destination
and I trying to use the below zirax POI 'BA_XenuAdvRada' and I am getting the following error ' Missing Name parameter' ; everything in the PDA is fine
I know in the past I have had trouble getting this to work right. Trying to set up a mission to destroy the core of POIs belonging to a specific POI group never worked right for me so I assumed it was a game bug.
Thanks for looking into this. I never could get it to work for me either. I tried using every core available but could never get it to register. I tried BlockDestroyed as well as BlockRemoved with nothing working when it came to the core. I tried with a custom POI that was the only structure in the BP Group as well as BP Groups that had multiple structures in it.
How to do you enable Faction Missions ? I made a faction for my server but it never showed up. How do I approach faction settings ?
What I've discovered about the PDA block destroy check: The block destroyed check seems to work okay, as long as it's only requiring 1 block to be destroyed in each action. If you want for example to have a player destroy 3 cores in Xenu POIs only, you'll need to make 3 actions each asking for 1 core destroyed in the Xenu POI group. Otherwise any core in any POI group will trigger the action. It also doesn't work for space POIs, at least I couldn't get it to properly recognize a space POI based on spawn name or blueprint name (but other checks do work, such as approach POI, etc). I haven't had a chance to report these as bugs yet though.