NPC Crew Question

Discussion in 'General Discussion' started by TRX, Nov 2, 2020.

  1. TRX

    TRX Commander

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    I've been on sabbatical lately taking a break and clearing out the old noggin, so this may be "old" or stupid question ... but I'll ask anyway :).

    Do the NPC Crew blocks actually do anything to provide benefit to a CV? Like lower CPU requirement, increase warp range, etc? Or are they simply decorative only?

    Appreciate anyone's feedback :). Thx!
     
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  2. Vermillion

    Vermillion Rear Admiral

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    Crew are decorative in vanilla.
     
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  3. SylenThunder

    SylenThunder Captain

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    Yeah, I was hoping they would reduce CPU some, but they do nothing.
     
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  4. TRX

    TRX Commander

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    Many thanks my space faring friends :). Safe travels and happy hunting :).
     
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  5. krosbonez

    krosbonez Lieutenant

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    By that statement, does that mean they can be "modified" in the config to be useful? I would love to have them actually reduce CPU or increase rate of fire for weapons if that is possible.
     
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  6. Nicholas Drake

    Nicholas Drake Lieutenant

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    Doesn't one of the major mods like Reforged do this?

    I'd love to know the setting in the config files for it. I don't want to load the entire Reforged (or whatever mod it's in), but would like to do this just to add character to the design.
     
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  7. Lordmoore

    Lordmoore Ensign

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    I believe it does. -1k cpu I believe.
     
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  8. GoldDragon

    GoldDragon Captain

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    Reforged Galaxy and Reforged Eden both have crews deal with CPU. -1,000 CPU per. Even the dancing ones.
     
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  9. Vermillion

    Vermillion Rear Admiral

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    Next update will buff that to 2500 CPU though.
    Add the values to the NPCAlienTemplate and NPCHumanTemplate block template and it will be applied to all crew-based blocks.
     
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  10. Redakted

    Redakted Ensign

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    I think they're fine as decoration. Maybe an option to change their speech text like LCDs would be cool but it's not a big deal
     
    #10
  11. krosbonez

    krosbonez Lieutenant

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    Is it possible to make an adjustment like :

    { +Block Id: 1460, Name: TacticalOfficer, Ref: NPCHumanTemplate
    Group: cpgCrewStationHuman
    IsAccessible: true, type: bool
    # Info: bkiTacticalOfficer, display: true
    # AllowedInBlueprint: false, display: true
    CanPickup: true
    Model: Entities/Decorations/DecoNPC/TacticalOfficerPrefab
    EnergyIn: 0, type: int, display: true, formatter: Watt
    ShieldRecharge: +50, type: int, display: true
    ShowUser: Yes
    }

    Or something like that to increase the shield regeneration speed if you have a Tac Officer on your ship?
    Can the individual crew be used differently or do you have to make the change to the whole group?

    I am not sure how to test this without playing through a game until I got that far along otherwise I would answer my own question.
     
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  12. Vermillion

    Vermillion Rear Admiral

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    No.
    Shield recharge and strength are set by the shield generator.
     
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