Modifying PoI spawn points

Discussion in 'The Hangar Bay' started by Slipstream, Oct 25, 2016.

  1. Slipstream

    Slipstream Captain

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    Has anyone figured out how to add/subtract/move/place PoI spawn points on a playfield?

    Or a means to see how many/where the spawn points are?

    Somewhat related:

    Has anyone figured out how to set how many drones spawn at a given location at a time? An example: Creating a space-base PoI, and having, say, a dozen drones spawn around it.

    Thanks, y'all!

    --B.
     
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  2. Gray

    Gray Commander

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    depends on the playfield. iirc space only uses fixed positions, so it's easy to set the coordinates/rotation of a prefab.

    planet is a bit more complicated, you can either have random spawns (which work via the groupname, check the wiki or https://eleon.zendesk.com/hc/en-us/articles/209507089-How-to-create-and-insert-customized-POIs) for a guide. if you want fixed spawns you simply add the prefab, the name and it's coordinates under fixed: - just copy another entry in the file and edit it to what you wanna spawn where

    the problem with the fixed method on planets is that terrain generation can sometimes mess with the spawn, depending on the seed. in one seed it might be a plain desert, in another it's right in the mountains (creative doesn't help since it always uses seed 0). another issue atm is that we can't save blueprints with alien cores - otoh faction is set by the type of the entry, if you spawn it as "BA_Alien" it will be alien faction, no matter the core (fun fact, if you want to change faction via UI you'll get an error). BA_Player/HV_Player etc. spawns them as a public structure, which means they don't attack and are free for graps whoever gets there first (like the trading station for example).

    as for drones, there are several topics, for example http://empyriononline.com/threads/is-there-a-way-to-pimp-drones.7823 - as tyrax mentioned in that thread not everything is documented and even if you could set every value you want it's another question if the game can actually handle it (like setting 30 drones over an ore deposit will probably crash the game). if you want a steady challenge I'd definitely switch even akua/omicron to infinite spawns, else it simply stops after 2 times.
     
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    Last edited: Oct 26, 2016
  3. Scoob

    Scoob Rear Admiral

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    Just a quick comment to say that the max number of drones per POI seems to be 3. I've tried more, but it's not worked. What you can do though is increase the number of reinforcements, this value can be higher, though I'm not sure of the cap. For example, I set one of the Titan sections to have three drones protecting it, with 100 in reserve. As I killed drones, more would arrive. If I killed all three in rapid succession, then three more would fly in together.

    Add to this, enabling Dropship response, you can have an entertaining time.

    Re: the POI's themselves, examine the Playfield.yaml files for the various planets. You'll see how you specify a playfield, plus the number of times it can appear. I.e. I took the Talon Village, of which there should only be one, and allow for several on the planet. No reason you'd couldn't add all the various ship wrecks to Akua too if you wanted.

    Scoob.
     
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  4. LiftPizzas

    LiftPizzas Rear Admiral

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    There's also a hard limit to the number of wandering drones on the planet. I've tried setting it to absurdly high numbers (I wanted a planet swarming with drones) and it just stops at maybe a few dozen on the whole planet. :/
     
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  5. Scoob

    Scoob Rear Admiral

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    Yes, I noticed that. I set a value of 100, which does seem to add a lot of drones, however, as the planets are so small it seems like there are more than there actually are. It does make things more fun, certainly, but I'm unsure what the actual cap is.

    I get the impression the devs don't really want us tweaking things too much at this stage, so are keeping quiet about what various settings actually do, and what the value ranges are. I suspect this will change one day.

    Scoob.
     
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  6. Slipstream

    Slipstream Captain

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    Thanks, y'all! Been following the Pimp mah Drones thread, big thanks to Scoob for digging out the 39/40 limit number!
     
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