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I managed to loot everything and even salvage containers around without dying, just had to get back to CV often. I think there were 3 coffee pots...
Interesting experience, thanks. I checked it out (and landed onto the planet) to see if it's any good to try it out with a friend. Got killed by...
1. Blueprint factory being properly implemented in-world instead of being OP with infinite deconstructor on top 2. Toolbar being more customizable...
Even in vanilla there is no basic info about trading anywhere. But not sure if it should be in PDA, likely it needs an 'info' button in trading...
For more information see here Bug Report Template Build: 3887 Mode: Any Mode: Any SERVER NAME: NA SEED-ID: NA Reproducibility: Always Severity:...
100% Agree, a lot of irritants. Buggy mission system; Turrets that ignore range limit; AI that does nothing when hit; Player flying away when...
Acceleration increasing due to loss of mass is fine and expected (that actually gives ships a bit of 'alive' feel in combat), energy output and...
Would be nice if CPU simply replaced block limit for weapons... as it is it is just one more thing to state in blueprint's name (because t3 CPUs...
1. There is gravity of a star at least in case of Empyrion. Stick both into same orbit and they will have identical speed. 2. If you have a 10g...
Except that same knowledge is the reason why people want a 'space' game, because they expect speeds, 3d movement, ranged combat and wast avaliable...
A perfect example of Very specialized vessel (or even overspecialized since it purely for interior combat), yet it doen't fit in limit...
In SP primary purpose is obviosly multi-purpose (cpu-unfriendly) mothership and carrier. Even without galaxy growing that was one role that CV...
Well, CPU system failed spectacularly at this from my point of view. Example: Most my light multi-purpose vessels all fit in T1 CPU without much...
From my point of view speed bar is still too big to be usefull and distructs me in space more than helps. Altitude line is still useless in space....