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I play dozens of different games on various platforms and Empyrion is the only game that does this, so please quit with the 'it's not a dev...
The problem with these blueprint ships is that there is no description of their capabilities. For example, the name suggests that it is warp...
I added another generator on the sleigh, shield problem solved. Not sure why I bothered, it's not needed. Part of the new story add-on is the...
I have a 1080Ti with 11GB but the caverns sucked me down from an average 70~80 fps to around 15~20 fps once the various creatures spawned. I've...
They're a bit too persistent, it gets pretty annoying pretty quickly
A mate and I are playing RE off his co-op server and are having the same issue. Pleased to hear it's going to be fixed
And a medic station. HV's have them, why not SV's?
The SP experience would benefit a lot from a continuation of the storyline. More than that though. Distress calls, cargo delivery missions,...
I would far rather see more work on the storyline, and adding random missions / calls for help
Vermillion and ravien_ff, your dedication to the programming and documentation of RE is incredible. It's hard to comprehend how you can get so...
'To Be Continued' is the single most frustrating thing about this game, because it's been there for so long. The missions rework makes more sense...
Just seen this now. I did return to this a week or so later, part of the mission appeared to have been reset (the instruction to return the the...
One thing that annoys the hell out of me is 'You are losing contact to your drone' It's with. With your drone. You are losing contact WITH your...
We're only idiots if we do something stupid that we already know is a stupid thing to do.
The viewable parts of the missions are very obscure - 'Check panel 1' 'Go to trading station' 'Find an access station' etc etc Not sure how this...