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==== Yeah, used to LOVE the replayability of Hard starts: scramble before sunset of day 1 to gather enough of each of the ores to start a base and...
============== "What do you even mean by "Hard?" There are two settings that effect mineral deposits abundance and density, right?" Now slow...
============== "Nope, Netto workforce needed to retrieve 1 ore has not changed - it got faster IF you use an ore scanner. The deposit content IS...
\\\\\ says the Noob who's never done a Hard start in the game ever... Mining is Totally Broken for Hard starts now. bad design all the way.
Says the Noob who never did a Hard game start in his life... Mining is TOTALLY broken for Hard starts now....
====================== Well, and then there's the total imbalance of the design: You remove 50 stone to get to a tiny pill of ore and BOOM, in 2...
Gee, it's sorta like MINING IS TOTALLY BROKEN NOW. In each of 4 Hard starts I end up with at least one of the essential ores being just a CAVE at...
----------- "Yes, mining without a scanner is very slow and tedious"... HAHA, you should try something before you comment on it. MINING WITHOUT...
================== "Learning this skill is worthless . I still think the ore veins looked better and made sense more originally." Completely...
Yes, unfortunately HARD is completely unplayable now. Can't tell you how many CAVES I've dug that encircle the "supposed" location of the...
....or sorta like it EXACTLY WAS BEFORE THEY SCREWED WITH IT.
Not "great" on easy start. What fun is it DIGGING FOR A BLUE OUTLINE??? Where is the realism or enjoyment in that????
More to the point: the game is completely UNPLAYABLE without a scanner. Used to love the replay-ability of the game on HARD starts, maybe, but...
HORRIBLE IDEA, HORRIBLE EXECUTION. You have COMPLETELY ruined mining with this dumb idea of digging around in t he ground looking for a "pill" of...