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This is why is better to focus on PVP. Conquering chunks of space and setting them as territory of your faction is a nice incentive for constant...
The best compromise I can think of is that you can "clone" what was already built ingame, in a real survival setting during that server time, and...
I know, but my point is long term devs should think on a modular deployment of updates so you don't need to wipe your world and just have new...
Devs must focus on ideas to not force server owners to constantly wipe the server when updates are released because everytime there is a wipe you...
I would pay for a proper hardcore PvPvE. Im bored of the blueprint spawnfest. I hope the next updates get things better for those of us that want...
7 Days to Die has tons of different POIs and you don't run on these problems. Redesign POIs if some create these situations of becoming trapped or...
The point is to add a way to easily filter out blueprint-enabled servers on the server browser so organically a community of people that feel that...
There is not a way to filter out blueprint enabled servers so a community of people that don't like this it's harder for it to form. By adding...
It is a survival experience where building is part of said survival experience. Imagine that in 7 Days to Die you could log off, build your bunker...
I don't see why not. In 7 Days to Die I had no idea what I was doing, and I learned how to build pretty much everything online in a PvP server...
Agree. It just takes away from the survival experience. If you knew someone built some scare looking huge ship in-game, now that would give you...
Since people would be forced to nuild online in an actual real survival setting it would improve lag and performance since you couldn't spawn...
I like the game but what I don't like at all is how people spend most of their time farming materials with shitty placeholder ships in order to...