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First, I like most things about the game. My largest problem, is it's still only 4 hours of progress once you know what you're doing. Land on...
On Blueprints: I've been a long time critic of the current print system. For one... If I build a CV without engines, and without a captains chair,...
I normally start on the hard planets. So, the desert planet, normally, or the ice one. However, blueprints are also a mixed blessing. Sure it can...
I feel the progression is too short... Your main planet has basically everything you would ever need. After you're done raiding POIs, you'll get...
I'm not sure how to reproduce it... but sometimes on single player, and multi-player the AI Vessels are just 'ghosts'. They don't shoot anything,...
I'd like to see stacking boosters... to up the quality further. Armor boost I -> III ETc..
So, when starting the scenario it gives warning, that there are RAW files, and images etc in the folder. "invalid file types" I hacked up a small...
I started again today, to re-test some things. It was medium, default multi-player, on that alien planet... The Ultra difficulty. I found some...
This last go at it, I'm on invader/defender ultra hard difficulty. So you don't get bullets, but you get more gas! Fresh heavy armor, and fresh...
Here are my observations from starting over, at least 20 times... In the last 3 weeks playing the alpha 6.x... 1) It's better to die, than to try...
+1 I've been playing A6 beta/alpha whatever... It's the only version I've ever played.... I like the idea of boosters, I like the idea, of more...
Make it a hover bike, without storage, or upgrades, and we're golden. The motor bike feel is kinda garbage compared to the rest. I'm now 'end...
In a non-combat PVP game... Levels, typically give you power against the monsters you fight. In a combat PVP game... Typically levels give you...
More feedback after more playtime. Physics After landing a fairly large ship on top of a larger ship, and locking it. The physics engine went...