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Yay Waves Flag except a Shield on an HV/SV will still automatically push the Vehicle to T3. The increase will allow 2 more turrets on a T2 HV but...
HWS was not mentioned at any time however notwithstanding specific playfield limits on HWS this is from the HWS Limits and Restrictions page. 1....
Those numbers are looking more and more like the ones in Robocraft since they kept making "improvements" to the game that the community hated....
As I said earlier people were building to the 7500 limit and having to make some compromises in performance and capability but this made Survival...
Building as big as you want in a game where weapon ranges barely exceed 1km and damage is pathetic is pointless as not only will hull shape block...
When I built to 7500 CPU I built with maximum efficiency as this was relatively restrictive and involved some compromise. Now if I build a general...
Downloaded J Randalls MX15 for the sake of interest and its now sitting at 185k CPU so likely will end up with a 50% efficiency penalty on...
[IMG] 3 Ships designed to comply with 10.0 7500 CPU or below and Size 1. Middle ship well under 7500 built as a starter without more than 1...
1. Perhaps if the placeholder of 7500/size 5 worked well enough if people bothered to design to it and it was not too restrictive why reinvent the...
This update seems to work badly for those who play SP only. It creates an additional artificial time sink to mask the lack of content and AI...
This seems to be in short making something far more complex than it needed to be. You could have simply made it for example any CV over 7500 CPU...