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Hello. Long time no see. After quite a long break I've returned to look at the progress with the game and done a longer playthrough, listing a...
I've noticed that you actually can avoid some of them and their projectiles if you will change direction immediately upon being fired at - they...
I stronly agree with most points @Aernoud made, though regarding XP cap, if it'd be introduced, I'd have to recommend making it in a way that not...
But I like the idea of exchangeable power cells! Without such laser rifles will be rather gimmicky and impractical, unless you'll make their...
Isn't that already in since... quite a long time? Most types of food affect more than one stat. I'd like varied food to have more of an effect...
Don't make the game play itself for you through automatic mining and repair. Show some skill in design and resource use instead.
I am not sure if it'd work right. Promethium is pred0minantly used for power - since it'd be as easily acquirable as now, making it higher tier...
I wouldn't be surprised if it IS Win10 problem. There are still some more esoteric and rare hardware compatibility issues when using Win7 and the...
GUI is generally okay, minus inventory management. There are two suggestions listed currently (yes, including one mine), a sorting button and ammo...
That is a good point. I, personally, would be perfectly fine with limiting number of emergency constructors that can be deployed at a time per...
Only if it'll be balanced and a luxurious alternative to fixing stuff by hand (or with partial restore through a facility), not something to...
The size of average planet seems fine, though I wouldn't mind occasional slightly bigger ones. On the other hand, once there will be no fenced-off...
Most weapons seem tad underpowered when used against native fauna. Some more in-depth I wrote about it, together with possible alternatives and...
Would be nice if there'd be some distinction between meats of different creatures and soil requirements of plants. I don't need some really...