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I love stealth mechanics in games when they are done right. However, I'd prefer a crouch/prone button before any stealth mechanics. Your idea is...
Were there any changes to the motorbike? It seems a bit faster, handling is tighter, and seems to grip a lot better...
That's pretty much what they said when I asked in the stream I mentioned several posts ago. They were looking into getting moving stuff working...
I asked about being able to walk around moving ships during one of their livestreams for Alpha 11 or 12. One of the devs responded that it is...
Can't wait to see what you'll be able to do once Alpha 12 features start rolling in. Great work!
Oh, very nice. I will try it out. Thanks for that @RazzleWin!
@jmcburn I haven't checked in for a while but I have to say I am sooo happy you are still working on this. It's a content creator's dream to have...
This version is deprecated. You might have more luck asking in the new version:...
1. Walking around moving ships. Gives crews stuff to do while in flight such as repairs, crafting, etc. 2. More NPC and spawn controls/scripting...
:D
Just minor aesthetic request: Would it be possible when you go to select creature spawns in EPD could you divide creatures into 2 groups, hostile...
I totally agree. I was working on some single player and multiplayer scenario missions but once Alpha 8 was announced I put it on pause. Guess...
In theory, when he's done, yes.