Pach's Recent Activity

  1. Pach replied to the thread New You can place portable constructor, and heater/cooler at exact same spot, destroying constructor.

    It's not something most people run into, so you still have to look around in the bug report forums. I think just the "everyone is going...

    Jun 16, 2019 at 12:13 PM
  2. Pach replied to the thread Dichebach's General Feedback.

    Yes and no. I found from trying it that I like M/V for multiplayer, but not for SP (don't tell my gaming buddies that! shhhh!) In SP,...

    Jun 16, 2019 at 12:11 PM
  3. Pach liked jlego's post in the thread Alpha EXPERIMENTAL 10 - Release Candidate 2.

    @elmo and I have just placed our first base in RC2, and we got a troop transport visiting us within 5 minutes. Reputation accounts for...

    Jun 16, 2019 at 9:55 AM
  4. Pach replied to the thread New You can place portable constructor, and heater/cooler at exact same spot, destroying constructor.

    Reported already, but I didn't check it on server (I can confirm it's still happening in SP)". It's actually any terrain-placable...

    Jun 16, 2019 at 8:52 AM
  5. Pach liked Germanicus's post in the thread Filed / Tracking T1 hv drills not gathering ores [6481].

    @Hummel-o-War Just tried to drill a "medium" sized Surface Rock. Result -> [ATTACH] No Crushed Rocks are collected because they only...

    EXP10302491-190608-1157_2019-06-16_12-54-39.png Jun 16, 2019 at 8:48 AM
  6. Pach replied to the thread Dichebach's General Feedback.

    ... we found the core on the first run through. It was cleverly placed, and trying to find it was part of the fun for us, as once you...

    Jun 16, 2019 at 8:43 AM
  7. Pach liked Moonsugar's post in the thread Dichebach's General Feedback.

    I trade with them all the time. Stuff for bullets :D

    Jun 15, 2019 at 5:55 PM
  8. Pach liked Hummel-o-War's post in the thread Known Issue "Ramp A" rotated texture.

    You cannot rotate the textures on this ramp anymore? @Germanicus: did you notice which blocks are affected as well? I am afraid we had...

    Jun 15, 2019 at 5:04 PM
  9. Pach liked Hummel-o-War's post in the thread Feedback Required Alpha 10 - EXP: Base Attack (SCENARIO).

    Issue with troops not using doors will be fixed in the public update on Monday :)

    Jun 15, 2019 at 5:03 PM
  10. Pach liked Gemanii's post in the thread CURRENTLY not reproducible 'd3d11 failed to create buffer' problem..

    I Had this issue it was caused by steam. I had Shader Pre-Catching turned on. Look under steam at top of page under settings it is last...

    Jun 15, 2019 at 5:03 PM
  11. Pach replied to the thread Dichebach's General Feedback.

    I've never made nice-ity-nice with them; I just know they exist. I would try things like the Advanced Spaceport/Spaceport though. And...

    Jun 15, 2019 at 5:03 PM
  12. Pach replied to the thread Dichebach's General Feedback.

    Yes, there are Zirax traders, I do believe. :)

    Jun 15, 2019 at 1:32 PM
  13. Pach liked KnowItAllDM's post in the thread Alpha EXPERIMENTAL 10 - Release Candidate 2.

    They purposely set the poi you spawn at as "Non discoverable" so you dont get exp from it. Dont think they took into account the detector...

    Jun 15, 2019 at 11:31 AM
  14. Pach liked Frigidman's post in the thread New Hundreds or thousands of my textures have changed their position or have been replaced..

    Be prepared for a lot of work because when they do the much needed pass of fixing all the texture mapping scaling, and get those looking...

    Jun 15, 2019 at 11:30 AM