Pach's Recent Activity

  1. Pach liked Moonsugar's post in the thread Alpha 9.2 Experimental - Logistic GUI updates.

    Yes, stronger (== more thrust) they should be for sure, and weight less (what makes for more payload for itself). The energy use should...

    Jan 17, 2019 at 6:58 PM
  2. Pach liked Hummel-o-War's post in the thread Alpha 9.2 Experimental - Logistic GUI updates.

    So maybe a stronger thruster for HV might be a good starter? To what factor of the currently available ones? Can you possibly add me...

    Jan 17, 2019 at 1:33 PM
  3. Pach liked McMonsterDad's post in the thread Alpha 9.2 Experimental - Logistic GUI updates.

    I'm aware of the math behind this, unfortunately applying real life equations to a sci-fi game just isn't working out! These current...

    Jan 16, 2019 at 8:03 AM
  4. Pach replied to the thread Alpha EXPERIMENTAL 9.2.1 - Hotfix.

    That was a fast find/fix on the vertical thrust. I can't wait to try it out, and see what you did with the new UI! <3 <3 <3

    Jan 15, 2019 at 8:22 PM
  5. Pach liked EleonGameStudios's post in the thread Alpha EXPERIMENTAL 9.2.1 - Hotfix.

    Update: January 18, 2019 (Build 2170) Bug Fixes: - Fixed: Wrong terrain collider on a dedicated server - Fixed: Vessels move downwards...

    Jan 15, 2019 at 8:20 PM
  6. Pach replied to the thread Alpha 9.2 Experimental - Logistic GUI updates.

    Since no one else has given you any feedback yet... I'll start. :) I really, really LOVE where the logistics are moving towards. I see...

    Jan 14, 2019 at 9:32 PM
  7. Pach replied to the thread Bug Reports EXP 9.2 - Gameplay [READ INTRODUCTION BEFORE REPORTING!].

    No worries; I'm just trying to give you guys as much information as possible... isn't that what testers are supposed to do? :) I also...

    Jan 14, 2019 at 8:19 PM
  8. Pach replied to the thread Bug Reports EXP 9.2 - Gameplay [READ INTRODUCTION BEFORE REPORTING!].

    Additional information/testing: Something changed in Exp since the released version. Edit2: specifically, since 1/9/2019 approximately...

    Jan 14, 2019 at 7:12 PM
  9. Pach liked Scoob's post in the thread Alpha EXPERIMENTAL 9.2.

    Just spotted another thing, that's been around for a while now, but which is really starting to be a problem - Drones spawning in late....

    Jan 14, 2019 at 6:26 PM
  10. Pach replied to the thread Bug Reports EXP 9.2 - Gameplay [READ INTRODUCTION BEFORE REPORTING!].

    Thanks for the response. I don't believe the problem is weight/balance. The CV performed "normally" before I went off-planet. The...

    Jan 14, 2019 at 11:32 AM
  11. Pach liked Alatun's post in the thread Bug Reports 9.1.x - Gameplay [READ INTRODUCTION BEFORE REPORTING!].

    The message that drone attacks would stop is probably a feature for "single player scenarios". But in single player the POIs do not...

    Jan 14, 2019 at 10:54 AM
  12. Pach liked mR_kAt's post in the thread Alpha EXPERIMENTAL 9.2.

    Is there any chance we can loot the crossbows from the Talons or construct one ourselves? It would be a handy alternative to the...

    Jan 13, 2019 at 11:02 PM
  13. Pach replied to the thread Bug Reports EXP 9.2 - Gameplay [READ INTRODUCTION BEFORE REPORTING!].

    Mode: Creative Location: Singleplayer SERVER NAME: n/a SEED-ID: 475312 If applicable: MODIFIED PLAYFIELDS: DontKnow (additional...

    Jan 13, 2019 at 8:30 PM
  14. Pach liked Fenra369's post in the thread A9 - Leveled Enemies.

    I would like to see better AI pathing and management in lieu of level buffs. Levels certain add difficulty in a way, but it's mostly...

    Jan 13, 2019 at 2:52 PM
  15. Pach liked Thundercraft's post in the thread Alpha EXPERIMENTAL 9.2.

    As I try to maintain a Config.ecf for my Single-Player game, I did another comparison between the old and the new Config_Example.ecf....

    Jan 12, 2019 at 4:26 PM