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Giving it a try: 1) Unattached blocks in space should explode. Base blocks when no longer have connection to the building turn into debris and...
I've started a new game running the "Shadows of Starlight Scenario" - after 1.0 was released. The scenario is playable until a certain part -...
I've been playing the new tutorial missions (available at the main menu screen), and even an experienced player will enjoy its story. It is, in...
It is beautiful, but perhaps it could use some sound effect like an engine even louder or another kind of engine sound. I know it can't be Star...
Thanks @Germanicus, I was not aware there is a currently EXP branch. I disabled that when A12 Public came out and devs told players to. There has...
I may have missed that in the exp period, but I'm playing an updated version (A12.2.3 2980), running Project Eden A12 scenario, and the usual...
Thanks for the info - so no paid DLC's neither money traps in the near future, that's cool. This is a good and fun game so far, but still have a...
Yes, that is weird, plus the alien assassins just dancing there. Since we can't target id them, I guess they cant be killed.
Mode: Survival Mode: Single Player SEED-ID: 869993 Reproducibility: Always Severity: Minor Type: Alien Turrets Summary: 2 turrets won't be...
This is for A 12 experimental, first release. Edit: Found about the report template, putting everything there now. 1)Hover's Clone Station is...