piddlefoot's Recent Activity

  1. piddlefoot replied to the thread [Alpha 7] So many new choices...

    Could not have said it better and its spot on.

    Sep 24, 2017 at 11:38 PM
  2. piddlefoot liked Pyston's post in the thread [Alpha 7] So many new choices...

    I completely agree that incorporating more systems to increase game play longevity is needed, but mostly for pre-existing owners, which...

    Sep 24, 2017 at 11:36 PM
  3. piddlefoot liked Pyston's post in the thread [Alpha 7] So many new choices...

    I am ecstatic with the direction of 7.0. if we could set the "primary texture" for a block when placing them, then choosing a patchy...

    Sep 24, 2017 at 11:35 PM
  4. piddlefoot replied to the thread Hand craftable Terrain saved as a Seed..

    Im not sure what your talking about champ ? Hand crafted Terrain isn't a feature of the current terrain generator dude, its all...

    Sep 24, 2017 at 5:27 PM
  5. piddlefoot replied to the thread The Lost City Of Sol-Exploration Scenario - Over 200 playfields..

    Object of an instance is not set to an object ! Usually it means a fault in a yaml with the POI your teleporting to OR the BP of the...

    Sep 24, 2017 at 4:04 PM
  6. piddlefoot replied to the thread The Lost City Of Sol-Exploration Scenario - Over 200 playfields..

    Piddlefoot, did you 'handmade' some/all planets (this new type) for your scenario for Alpha 7 scenario version, or are they old...

    Sep 24, 2017 at 3:59 PM
  7. piddlefoot replied to the thread A real Purpose for AI and a new type of AI..

    Well I recon the turret AI should have a docile mode, so if you don't have any AI helpers yet your ships can still defend themselves but...

    Sep 24, 2017 at 3:49 PM
  8. piddlefoot posted a new thread.

    New SV Starter Block With Proper Flight Controls

    Simple idea, new starter block with proper flight controls for in Atmosphere. The idea is so they would fly like real planes on Earth in...

    Forum: Suggestions

    Sep 24, 2017 at 4:30 AM
  9. piddlefoot replied to the thread WHEELS, FOR THE LOVE OF GOD WHEELS!!!.

    Havent seen anything on wheels sorry. I wouldn't mind them either but Unity itself has an issue with wheels it treats them like there...

    Sep 24, 2017 at 4:24 AM
  10. piddlefoot posted a new thread.

    Hand craftable Terrain saved as a Seed.

    Yes a terrain generator or manipulator whatever it needs to be or even just if we could load a current Terrain XML and reshape it with...

    Forum: Suggestions

    Sep 24, 2017 at 4:13 AM
  11. piddlefoot replied to the thread A real Purpose for AI and a new type of AI..

    Cl Clones because they eat and use recourses, so the human variety was my intention.

    Sep 24, 2017 at 3:59 AM