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I'm a little confused about the EmpyrionScripting-6.5.2.zip on GitHub. Is it an update, a replacement to the original EmpyrionScripting.zip? The...
1. Allow disabling of alien creature targeting for turrets. 2. Or, put alien creatures in with predator group as that's what they are. 3. See 1 &...
Is it intended or a mistake that BA cannon turret cpu cost is >3x that of minigun? BA Cannon = 8600; BA Minigun = 2800 CV Cannon = 2500; CV...
Ok, running the experimental version 2538 If you just type in "structure" in the console you get a console error and also the CoQ message. Maybe...
Is this experimental branch and all we create compatible with the live version once it updates? Just asking as I'm bandwidth limited and also for...
Sounds good, can't wait to try it. Do we know if this will potentially save already affected BP's or just ones prior to 10.x ?
It's so inconsistent so it's hard to provide a save game to show the issue. For example, I've been working on a base, lets call it "A". I auto...
This issue has not been fixed in 10.3, I have lost days trying to correct many blueprints, some to no avail, others I now have unused ghost...
@DeadSchism Does it "completely stop proccessing the game for .1-.2 seconds every 3-5 seconds" only when moving / flying or also when standing still?
You need to identify whether the stutters are cpu/gpu related or whether they are from terrain loading. Pretty much all deformable terrain type...
@geostar1024: Right, because Empyrion is a Simulator with all that realistic physics and collision damage, material mass and weight, friction, air...
Here, this is a good example, here is a unicycle type HV with a spotlight facing forwards, note that I am actually to the side and back what would...
SilvRav, that would require CV's to actually have Spotlight cubes which they don't right now but I agree that they should. A regular light never...
Recent updates have imo taken the game a step back in terms of visuals. Lighting was fine, now with all the flares, reflections and apparent...