Recent Content by Scoob
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Also, if you have any sort of block that deploys / retracts - like Turrets and Gatlings for example - the collision mesh is always the full...
Post by: Scoob, Sep 19, 2025 at 2:29 PM in forum: General Discussion
Also, if you have any sort of block that deploys / retracts - like Turrets and Gatlings for example - the collision mesh is always the full...