Separate names with a comma.
Mass will also effect propulsion so I agree that it needs sorting out.
I might start A circuit modding service in game LOL With Nand Gate you can make anything.
you need to send a pulse for the se delay time and set it to toggle .. this is where a button will be very useful but for now you need to toggle...
Could we make Control Containers have controls to place materials into container by type. Then we can set the constructors and furnaces to...
Here how.... Sensor ---------> :::::::::::::::::::::: Xor ------------> Switch ---------> ::::::::::::::::::::::::::::::::::::::::::::::: Or...
You can do it with circuits I make doors like that all the time. Automatic doors with sensors with manual override. Try using Xor And to an Or...
Yeah tbh I have been using multitool I'll try the shift click method instead.
I was working on it in creative and it definately did not remove blocks on both sides of the symetry
rotate is not mirroring. you can only duplicate a symmetrical object through rotation.
It'll make resources more valuable if you think about it. Making a new design means making a new ship for major changes and upgrades use std...
You can use symmetry plane for this but the problem is it will not remove blocks so if you made a mistake you have to remove blocks both sides of...
Mirroring larger chunks will save me a huge amount of time. atm the symmtry plane dosen't duplicate pasted copy blocks
TBH I'd like curved versions of all slope types. it'll make for smoother designs.
Would be even better if you build everything this way then the blocks are calculated. Like make your ship design then to convert to blocks it'll...
Hi, Should be easy to implement . Could we have Groups in circuits It'll keep the clutter down and make building circuits for devices etc so much...