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Since a certain point in 2022, I now am unable to play the game continuously on my hardware once I reach the point in a game where I would...
Build: 3864 Mode: Survival Severity: severe Summary: Steady reduction in framerate over 5 minutes Description: Since the 1.8.8.3864 patch, any...
I was already subscribed, but didn't think I needed to refer to it. The only new information from this is that you've relocated the Prefabs...
I gave all four of my blueprints unique GroupNames and changed all references to the original GroupNames in the playfield_static files to my...
Well that explains why it didn't work... it was prohibited for some reason. I gather that the name of the blueprint file is unimportant when it's...
I've been trying to incorporate modified Obelisk POIs into my personal scenario, and am hitting a brick wall. Everything I've tried still results...
Rather than make this a standalone entity, perhaps exploit the existing features of Vortex by developing it as a Vortex extension to support the...
When trying to loot a golem corpse using the "loot all" hotkey ([Shift+F]) and the player lacks available backpack slots to transfer the entire...
So RaySpread is the deterministic version of the same feature, so to speak? Are the units of measure the same, or perhaps RaySpread being in...
What is the functional difference between the BulletSpread and RaySpread properties available for Ranged weapon objects? When and how would one...