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  1. malize68

    malize68 Commander

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    20170630005241_1.jpg 20170630150846_1.jpg 20170630151058_1.jpg 20170630151216_1.jpg 20170630151441_1.jpg 20170630151536_1.jpg 20170630151636_1.jpg 20170630151749_1.jpg 20170630151959_1.jpg 20170630152649_1.jpg Roman Legionary Fort based on Wallsend (Segedunum)
     
    #441
  2. Xenophon

    Xenophon Commander

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    Riot shield


    7 second build time, 1000 armor vs those miniguns camping your backpack.

    20170716135641_1.jpg 20170716135923_1.jpg

    And Steve Rogers repaint:

    20170716143402_1.jpg
     
    #442
    Last edited: Jul 16, 2017
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  3. rucky

    rucky Rear Admiral

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    Funny idea...
     
    #443
  4. Zak

    Zak Ensign

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    What is this one?
     
    #444
  5. Requiemfang

    Requiemfang Commander

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    That's Star Trek, I think it's from the MMO STO.
     
    #445
  6. rainyday

    rainyday Rear Admiral

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    PMC Mining Hub

    This is a civilian POI made by me that can be found in-game. Changed the alien core to player core and removed the NPC aliens and traders so it's spawnable in SP and MP.

    Note, no other alterations have been made. So in order for it to be fully functional base you might want to add Medic Station, Armor Locker, Growing Plots etc.

    >> Steam Workshop

    20170701152641_1.jpg
     
    #446
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  7. frank walls

    frank walls Commander

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    Here's a player space station I recently finished. I spent a lot of time trying to make it seem "authentic". Check it out in game and try docking a CV to it and explore. It's not huge, but it has everything you need to live comfortably in space.
    Steam Workshop. If you like it please give it a thumbsup!
    [​IMG]
    This image has 3 CV's docked.
    [​IMG]
    It's important to have a full medical station when you're stationed in the Outer Rim!
    [​IMG]
    [​IMG]
    [​IMG]
     

    Attached Files:

    #447
  8. TiwBras

    TiwBras Commander

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    #448
  9. rucky

    rucky Rear Admiral

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    (This is a re-post from the "What did you do?!"-Thread)


    My Survival-Outpost is now "finished".
    (I've made updates every Moon/Planet I was on, only sometimes finishing some started work in Creative Mode.)

    Now I've redone the signal/switch logic, added a few more LCDs and finished some interiors.
    It still looks modular and "grown" (and it was) - and I like it!

    Sadly I got at Class 6 already (Even removing all turrets and furnaces (good for less costs ;-) still didn't get me to Class 5 again... so... la vi...)

    Here are some Pics:

    [​IMG]

    The Base without all Weapons and already sunk into the Ground - you have to dig out a bit ;-)

    [​IMG]

    "Full Base" complete above ground, additional Truss Blocks for stabilising.

    [​IMG]

    Two Hangars and the Main building.

    [​IMG]

    Main Hall, Private rooms, small Work places

    [​IMG]

    [​IMG]

    Next one level down:

    [​IMG]

    The Operations Room: Full Power-Switch, Repair and Turret Switches, Computers and all that Stuff...
    Also access to Fuel and O2 Tanks for manual fill if wanted...

    [​IMG]

    Garden 1. There's another even bigger one through the Door:

    [​IMG]

    On to the Next level...

    [​IMG]

    The Furnaces Work Hall. Three Furnaces. All having own Power Switch.
    That's for EndGame-AMD-Overflow ;-)
    - Yes I had way more than 40 AMDs (AutoMinerDevices) working on different Planets & Moons... -

    [​IMG]

    next Rooms:

    [​IMG]

    Landing Spot for one Fighter.
    This Hangar Door to the right leads to:

    [​IMG]

    ... the big Hangar. Space for two Fighters, even my Warp-Shuttle "WARPY" can land here (besides the problem that the Hangar Doors above won't open for it... - already bug ticket filled...)

    [​IMG]

    The other smaller Hangar Door at the End leads to:

    [​IMG]

    ... a small Landing Place with above Hangar Door for Cargo-SVs - you remember? AMD-Runs? Lots of Ore... ;-) ... I like small Paths to go... ;-)
    Yes, here you can see how this Base got involved... ;-)
    This smallish Hangar was first, the bigger ones got in very late...

    That's it for the Moment. I think this Outpost is big enough. I'm already working on a Headquarter Base in Creative right now (you've seen some Pics in the "What did you do?"-Thread), already at Class 9 and I'm sure, it's not the End... :eek:

    [​IMG]
     
    #449
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  10. TiwBras

    TiwBras Commander

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    #450
    Last edited: Aug 3, 2017
  11. Captain Jack II

    Captain Jack II Rear Admiral

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    This has a rather "Oriental" feel to it. Absolutely love the colors. They are emotionally disturbing, yet soothing, and... mysterious and foreign. Unsettling seems about right. I'd no doubt hang out there if I was in the neighborhood.
     
    #451
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  12. Requiemfang

    Requiemfang Commander

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    seems like there's a lot of lights on that building, how's your FPS? I can't imaging how everyone's FPS would perform with a large amount of lights there are on a building/vehicle the game's performance with lights isn't exactly the best atm.
     
    #452
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  13. TiwBras

    TiwBras Commander

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    i change my notebook recently and you are right. maybe i got carried away with the lights... thx =D S2

    UPDATE: Ready =D
     
    #453
    Last edited: Aug 3, 2017
  14. Andre Merrick

    Andre Merrick Commander

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  15. En_Ma

    En_Ma Commander

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    I have built ... a box. A big, buried, concrete box.
    Which is marginally less boring than it sounds, or at least I hope you'd find it so.

    Once out of the newbie planet, I found myself harassed at every corner.
    So here's a buried base, with an enclosed room for O2 and water generators. But it's made so I can build a "fake" base on top. (The decoy part would be for when I go find myself a PvP server, for now it's an excuse to build a house exclusively for RP on top while the useful stuff is in the basement)

    Here's an overground cut-out with a bit of explanation.
    Hidden-Base_cutout-day.png
    Hidden-Base_overview.png



    Made out of concrete, and as cheap as possible. It's totally unfurnished to keep the level and metal requirements to a minimum, tier3 (could be tier0 on a planet with breathable atmosphere I guess). 2166 Rock Dust, 55 Copper Ingots, 52 Cobalt Ingots, 52 Iron Ingots, 36 Silicon ingots.
    (I had way too many rock dust just sitting there doing nothing after digging out every deposit I could find)

    It's supposed to be build on the shores of a lake, so you can put O2 and water generators in the room underside the landing pad.

    The only part I spruced up a bit is the "reactor room" with the core and generator, since I think everyone would like to personalize it as they see fit.
    Or would it be better if I decorated a bit more? (not really sure on that, on one hand I personally like to decorate my stuff by myself, on the other I can get that people might want a nicer looking thing out of the box)



    Blueprint attached and on steam at http://steamcommunity.com/sharedfiles/filedetails/?id=1099566764


    Please let me know what do you think about it, any critique or suggestion is very much welcome.


    Legalese, in case it's needed:
    I hereby grant the rights to distribute, alter, use, abuse and make a paper hat out of the attached files under a 2 clause BSD license (which boils down to "please don't sue me", and it's the most permissive one I could find) to every sophont able to download them. Please be aware that the attached files are mostly made out of zeroes, be careful dividing by them.
     

    Attached Files:

    #455
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  16. TiwBras

    TiwBras Commander

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  17. NOLOS

    NOLOS Lieutenant

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    vila-moderm.jpg Empyrion 2017-05-13 23-43-45-784.jpg дом на АКУА
     

    Attached Files:

    #457
  18. Kieve

    Kieve Rear Admiral

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    [​IMG]
    http://steamcommunity.com/sharedfiles/filedetails/?id=770029001

    Anyone remember this?
    -Surprisingly, very little was needed to bring Angelspire into the current build. Some slight adjustments were made with the "new" (as of 5.x) block shapes to make sure oxygen flow worked. I also tweaked the garage archway to give a little more room, though it's still only suitable for tiny HVs. A repair station and armor locker were added, and I've finally replaced all the railings with sleek glass versions, since the last time I touched this, half the shapes were missing.

    Getting some good use out of the new emissive texture as well. Enjoy!
     
    #458
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  19. TiwBras

    TiwBras Commander

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    #459
  20. Darkscis

    Darkscis Captain

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    Love it! Really looks like a gritty offworld mining colony!
     
    #460
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