not is survival yet. If you want to copy/move something in survival look the workaround in this thread: http://empyriononline.com/threads/guide-how-import-blueprints-in-survival.1115/
it said loaded to buffer what now. oh so from one survivor game to another it wont load the blue print
Sure this works, I already did it many times. 1. Look for your right old save, the folder should be something like: C:\Programs\Steam\SteamApps\common\Empyrion - Galactic Survival\Saves\Games\Your_SAVE_NAME\Shared\SV_New_XX 2. In your new game, create a new SV, just the starting blocks are enough. 3, Then go to windows and copy the files from the old folder to the coresponding new vehicle folder from your new savegame.
I built my own landing gear, since I'm picking about how things look. I'm not a fan of the default landing skies for this build... View attachment 2172
Never mind, it's your design, but this way your ship will get damage everytime you have a harder landing
I hate the design of the landing gear, and I never rly used it. I rather learned how to land gently , like you would in real life.
Hi, here are my vessels. The Gunship was built in survival mode, and even with the MK1 variant I conquered the universe the Mk3 received much more thrusters, and railguns instead of the two rocket launchers. The more thrusters needed one more generator, and the bigger weight needed one more RCS. This SV is best used in frontal attack with use of the good sideway moving speed. Has an Oxygen refilling station, small constructor, cargo boxes, and a fridge. The MK3 Gunship can needs lots of fuel, but if you fill her up, it will last around 30 minutes. The other two SV were created in creative more just for fun. The Disc is just a very small scout vessel, the concept was to protect every part that's not need to be accessed, and keep the ship small and light as possible, and maybe to look like an UFO a bit The A&T Ship (Attack and Transport) was created while trying to build something like an old russian attack and transport chopper. Well it don't look similar, but it's a beauty for me anyway I hope you'll like these beauties as much as I
Here is my light fighter the AC-Tiger both have 2 x fuel tanks 2 x generators 1 x oxygen station 1 x oxygen tank 2 x plasma cannons 2 x RCS & 6 x normal thrusters. The MK2 is 3.8 tons & has more protection on the underside
My vessels so far. There are a lot of details and more pictures in the drop-down box things. Most could probably be modified to hold more fuel, generators, rcs, etc. U/S-44b Rhino View attachment 2268 U-107b Sloth View attachment 2269 U/G-82e Raven F-76d Buzzard View attachment 2271
Updated blueprint for U/G-82e Raven. Description of changes here: http://empyriononline.com/threads/the-ship-sharing-thread.805/page-5#post-15937
Hello, Adding 2 fully reworked Capital Ships Titan and Hyperion, plus two other ones Luxor and Camelus. All the cvs are ready to go, just put fuel and explore! (Blueprints added too) Cheers, Hyperion Titan Luxor Camelus
My version of a hover vessel the AC-Ningues. It was designed to farm food,milk & mats on Ningues. It weights in at 5.6 tons but is nicely balanced, it has 2 x fridge's, 2 x fuel tanks, 2 x gatling guns, 2 x generators, 4 x hover engines, 1 x oxygen station, 1 x oxygen tank, 2 x passenger seats, 2 x RCS, 1 x plasma turret, 1 x small constructor & 6 x normal thusters. I recommend driving this in 1st person view
After seeing some people was having trouble with hills in the game i came up with this. its 4.6 tons but if you want to cover some more of the bottom it will be a little more, it has 2 x fridge's, 2 x fuel tanks, 2 x gatling gun's, 2 x generator's, 4 x hover engine's, 1 x oxygen station, 1 x oxygen tank, 2 x passenger seat's, 2 x RCS, 1 x small constructor & 6 x normal thuster's.
Posted this onto original Blueprint threads, but I would really like it if this was added into the game, so I'll post it here too Ships Name is the Perseus, basically a large transport Capital class, not the most beautiful ship ever made, but she functions as a sturdy way of moving resource and equipment from point A to Point B over long distance and has hanger room for two transport vessels to load and unload her cargo. She has two defensive rocket turrets, two small Gatling turrets and two offensive Laser guns. Has two large rooms devoted to storage only, captains quarters, two engine rooms and variety of other decorative rooms. She's not supposed to be a looker, but more industrial in design, and its Armour can hold up against a raiders assault. I also built a transport/ fighter for her cargo bay in case you wanted them also. Cargo varient, has two galting guns for defense and enough cargo room for whatever you're hauling. Militarized variant, featuring 4 railguns and two rocket launchers alongside the galting guns, and extremely maneuverable in any dogfight. Hope you guys at Empyrion like the look of these and maybe consider putting them in your game, I'd like to make some more and hope you consider my designs for your game!
Hello, Adding a New SV Lockheed Martin X-302 hyperspace fighter ( LM-X-302 ). Just put fuel and you're ready to go! (Blueprint added too) Cheers,