What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    I believe I have that ship subscribed.. I am sure you did a great job of improvement on that ship:D
     
    #14041
    dpburke2 likes this.
  2. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    I had today, actually the second day now, exploring my Solar System. The Planets in my System are quite interesting. Lava, Ice, Barren, Arid..and A Desert Planet that could match even Arakhis:cool:. The Ice-World was the Best: 30 Sathium all of the very large Type, and 60 of other types!
    Here a few impressions
     

    Attached Files:

    #14042
    binhthuy71, ion_storm and dpburke2 like this.
  3. Siege Inc.

    Siege Inc. Rear Admiral

    Joined:
    Sep 1, 2016
    Messages:
    1,044
    Likes Received:
    4,615
    Cool beans! I've always liked the design of that ship and thought it could use an update. I'm looking forward to seeing what you do with it. :)
     
    #14043
    Last edited: Aug 11, 2018
    binhthuy71 and dpburke2 like this.
  4. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

    Joined:
    Sep 8, 2017
    Messages:
    1,085
    Likes Received:
    3,781
    working on another small AEGIS project, going to take my time on this one but it will be fun :)
     
    #14044
    dpburke2 likes this.
  5. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    but... but.. it is not 8.5 yet ;)
    Have fun :)
     
    #14045
    The Tactician[ Λ ] likes this.
  6. T431

    T431 Captain

    Joined:
    Oct 25, 2017
    Messages:
    242
    Likes Received:
    1,387
    After a long time of thinking about how to do this, I've finally started on my small, heavily upgradable CV.
    20180811170830_1.jpg
    My inspiration were the ships in elite dangerous, atleast for the concept behind it.

    It actually comes as a lvl 7 cv, with a small hatch in the roof allowing you to easily access the space for a warp drive and warp tank, and also upgrade the generators and rcs through the same hatch.
    You can also upgrade all the thrusters to medium without sacrificing the design, swap out the fakes with real mounted weapons and add a large amount of turrets to the wings. Inside it comes with all things a lvl 7 cv can have except for beds and growing plots and it has a fair amount of storage.

    Finally in order to have the capability to carry hv's and sv's on the back end of the wings is a large ramp that serves as a fold out docking pad, but you can also use the wings for docking if you don't put turrets on them.
    I've named it the T4-Orion, but if you have a better a suggestion go ahead!
    20180811174237_1.jpg
     
    #14046
    Last edited: Aug 11, 2018
  7. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    @T431 no judgment, just confusion!
    This small thing is supposed to be size class 7!?
    Is that a typo?

    I love your 'asymetric' approaches! :)
     
    #14047
    Last edited: Aug 11, 2018
    Jenniphurr, T431 and binhthuy71 like this.
  8. binhthuy71

    binhthuy71 Rear Admiral

    Joined:
    Oct 17, 2016
    Messages:
    1,072
    Likes Received:
    2,788
    @T431
    Nice work. The built in upgradeability lends itself to a mobile playstyle. It could enable you to by pass building an SV. Best feature for me is how you make practical use of the wings.
     
    #14048
    Jenniphurr, T431 and Sephrajin like this.
  9. T431

    T431 Captain

    Joined:
    Oct 25, 2017
    Messages:
    242
    Likes Received:
    1,387
    That's exactly what I was going for. All you need to pair it with are a miner hv and a hv tank and you won't even need to bother with SV's. In space it'll do anything, while the HV's will do all your planetary operations.

    Thanks, but you misread my post a bit. I said level seven, not size class 7. You unlock it at the same level as you would a cv because I left out the warp devices.
     
    #14049
  10. binhthuy71

    binhthuy71 Rear Admiral

    Joined:
    Oct 17, 2016
    Messages:
    1,072
    Likes Received:
    2,788
    As an HV enthusiast I heartily approve. I will make full use of your ideas in my next built-in-game CV.
    Yeah, I build in survival mode. It works good if you don't mind less than beautiful vessels.
     
    #14050
    T431 likes this.
  11. dpburke2

    dpburke2 Captain

    Joined:
    Sep 5, 2017
    Messages:
    512
    Likes Received:
    1,974
    Well, here's a HV I have been using unfinished and unrefined in my survival game. I took some time to polish it up for the workshop. I am actually tempted to disassemble the one in my survival game just to respawn it with the cleaned up blueprint.

    https://steamcommunity.com/sharedfiles/filedetails/?id=1475329004

    Each end of the vessel serves a purpose.

    A8 DI Creative_2018-08-11_14-25-11.jpg

    And so there are two cockpits.

    A8 DI Creative_2018-08-11_14-22-30.jpg

    The "front" end is for mining.

    A8 DI Creative_2018-08-11_14-21-19.jpg

    And the opposite direction is for punching a custom door in the basement of a POI. Yes, drilling the tunnel is b-o-r-i-n-g, but getting in and out without ever taking on the surface turrets has a certain satisfaction.

    A8 DI Creative_2018-08-11_14-29-01.jpg
     
    #14051
    T431, ion_storm, Sephrajin and 4 others like this.
  12. binhthuy71

    binhthuy71 Rear Admiral

    Joined:
    Oct 17, 2016
    Messages:
    1,072
    Likes Received:
    2,788
    @dpburke2
    A pushmi-pullyu! Like a lot. How does it handle underground?
     
    #14052
  13. dpburke2

    dpburke2 Captain

    Joined:
    Sep 5, 2017
    Messages:
    512
    Likes Received:
    1,974
    I have been quite satisfied with its handling underground. I did rotate the blueprint so the the drill are the front end of the HV. It was disorienting when drilling a long tunnel and the radar showed you pointed the opposite direction. Now when tunneling the radar and the direction you are facing matches. That fixed my biggest problem with the handling underground. I have had trouble turning around, easily fixed by hitting the sides of the tunnel with the drills.
     
    #14053
    binhthuy71 likes this.
  14. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    I believe its more like "push it in and pull it out":D
     
    #14054
    dpburke2 and binhthuy71 like this.
  15. GoldDragon

    GoldDragon Captain

    Joined:
    Jan 25, 2017
    Messages:
    230
    Likes Received:
    344
    I designed and built the Hyperion in Survival (Explorer, the Cruiser was refit in Creative). SO you can build the pretty ships even in Survival. You just have to pay attention to the Food bar more.
     
    #14055
    T431 and binhthuy71 like this.
  16. binhthuy71

    binhthuy71 Rear Admiral

    Joined:
    Oct 17, 2016
    Messages:
    1,072
    Likes Received:
    2,788
    Shhhh. That's my excuse and I'm staying with it. :D
     
    #14056
  17. dpburke2

    dpburke2 Captain

    Joined:
    Sep 5, 2017
    Messages:
    512
    Likes Received:
    1,974
    Some of us make a lot of mistakes along the way. A lot of them. That is my excuse why I use creative for the building. Then I use the factory to use my BP in survival. Granted, I may use the unpolished stuff in survival and then return to creative to fix it up and clean up the BP. I'll even do the polishing of the vessel in creative because I don't trust myself. More than once I have made mistakes impacting elements already finished. Even today when I uploaded the Thorax mining HV, I was enjoying the satisfaction of completing that project when I realized that one of the doors wasn't opening to the motion sensors. Upon examination, I realized that I had erred on the signal work. Either I never noticed because I was always using the working door without realizing I was heavily favoring one side of the HV, or when I finishing up some other signal work I may have accidentally messed up the signals for that door. Either way, it was a mistake on my part, and so I fixed my error and updated the online BP. And many of my mistakes are not just simple signal work fixes.
     
    #14057
    Sephrajin, Grandirus and binhthuy71 like this.
  18. binhthuy71

    binhthuy71 Rear Admiral

    Joined:
    Oct 17, 2016
    Messages:
    1,072
    Likes Received:
    2,788
    @dpburke2
    Audacious builds often require fixes and fine tuning. I'd use creative more if I built big stuff because being able to move freely in 3 dimensions is the best way to create large builds. I build in survival these days to add a little Flight of the Phoenix flavor to my game. :)
    10-Best-Survival-MoviesFlight-of-the-Phoenix.jpg
     
    #14058
    Last edited: Aug 12, 2018
    Sparrowhawk65 likes this.
  19. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    Same here. Creative is used by me to prepare Buildings which would cost me a valuable Resources in SP-Survival. Resources that by miscalculation may result in a significant loss. As my Buildings are always intended to be for the Start of the game, Level 3-10, I use mostly stuff which you rally able to find. There BPs in the WS dedicated to be used as "Starter" but use Combat Steel or Armored Concrete and Ingots of Stuff in Quantities...oh my!

    Back to what I am doing today... I placed 2 of my XX-9 Turrets as Guardians while I started to build my main Base. I still LOVE the Name of my Arid Planet:D.
    Imperial Scout_2018-08-12_12-27-07.png Imperial Scout_2018-08-12_12-25-15.png
     
    #14059
  20. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,250
    Likes Received:
    8,926
    The first survival world I made was an Akua planet called Cauldron. The current Arid one i'm on is called err... Lodos, I think.
    Today though, I took my FA-005 Hunter offworld to the moon. Went there to get some Cobalt, Pentaxid and Magnesium. I've not had much experience with ship combat (not including drones. I love killing those), so i've avoided it... But then one of those supply stations took a shot at my ship...
    So I killed everything in it and looted it. Was easy, so I moved onto the next one, and the next one until i'd hunted down every living thing on that moon.
    For whatever reason, people say to never raid drone bases; that they have nothing in them. There was one of those on that moon ofc, and I raided that. It had more loot than any other POI down there. I walked out with a full set of elite weapons, 200+ dual promethium fuel cells, 3 T2 repair bays, 2 advanced constructors, 4 furnaces and half a ship worth of thrusters and combat steel blocks just from the containers.
    Even had a boss room in front of the core on the 3rd basement level. Fun boss.

    Now, when I went home. I thought i'd try my luck with the Armory POI that's around 850m from my temp base. You've probably seen one: A pyramid covered in turrets. Sure enough, cleared that POI too. Though it did deal more damage to my Hunter than everything on the moon. Fortunately, the Hunter has particularly thick armor on the front.
    [​IMG]
    Probably would've been easier if i'd switched out the side gatlings with rocket launchers. As it was, I tackled everything using a single rocket launcher.
    (Note: the armory can be seen in the distance, just above the scope of my rifle)
     
    #14060

Share This Page