What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    I am used to switch off what is not in use. Left hand side is the De-constructor and opposite the adv. Constructor.
    To comment on what @Kieve , @Track Driver , @binhthuy71 the others had said: The Base was build in SP about a 2 month ago.
    Whatever the case is here with placing 24 Cargo Boxes and the CP counts 26 is surely not worth the time of the Devs.
    Therefore thank you for your time.
     
    #15021
  2. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    I DID Nothing so far. Bat now I go into the old game, "kill" all plants in my Base, save it to BP or better update the existing one and start a new game - helping the Bug hunters hunt down the buggers in our beloved EGS.
    Here a few pictures from inside my Base with lights switched ON:D
    Forgotten-181029-2227_2018-10-31_08-22-08.png Forgotten-181029-2227_2018-10-31_08-21-50.png Forgotten-181029-2227_2018-10-31_08-21-33.png Forgotten-181029-2227_2018-10-31_08-21-13.png
     
    #15022
  3. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    For those who want to "use"it.. (BA) I.R.D.S.  Dessert.jpg
     

    Attached Files:

    #15023
    Last edited: Oct 31, 2018
  4. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,181
    Likes Received:
    5,747
    The perfect sized update for Halloween...

    Capture.JPG
     
    #15024
  5. ion_storm

    ion_storm Captain

    Joined:
    Jan 6, 2017
    Messages:
    234
    Likes Received:
    714
    My question was is this De-constructor in the same group with the constructor, because in "Statistics" it says "Constructors - 1", and in "Devices" it's "Constructor - 2"...
     
    #15025
    Tyrax Lightning likes this.
  6. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    Ah. Yes. By using Autogroup the De-Constructor is placed together with the Constructor in the same Group - and eventually an oversight by EGS that it is not listed properly in the Statistics.
     
    #15026
  7. jadefalcon

    jadefalcon Captain

    Joined:
    Jan 30, 2018
    Messages:
    554
    Likes Received:
    2,299
    The size of the update!!!??
    The time of the Year!!???

    upload_2018-10-31_19-16-7.png

    Woe to you oh Earth and Sea...
     
    #15027
  8. Siege Inc.

    Siege Inc. Rear Admiral

    Joined:
    Sep 1, 2016
    Messages:
    1,044
    Likes Received:
    4,615
    That moment when you realize you forgot to set aside space for the warp drive. :rolleyes:
     
    #15028
  9. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,222
    Likes Received:
    11,872
    Just duct tape it to the outside. It'll be fiiiiine. Promise. :D
     
    #15029
  10. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,181
    Likes Received:
    5,747
    Been there, done that.
    At least it's smaller now.
     
    #15030
  11. dpburke2

    dpburke2 Captain

    Joined:
    Sep 5, 2017
    Messages:
    512
    Likes Received:
    1,974
    Well, I got another project completed. There are still a lot of refits and new builds I have yet to finish. For now though, I am pleased to have finished another of my starting bases, primarily wood construction.

    The Frontier Perch
    https://steamcommunity.com/sharedfiles/filedetails/?id=1553295763

    A8 FTB Creative_2018-10-31_21-48-14.jpg A8 FTB Creative_2018-10-31_21-51-15.jpg A8 FTB Creative_2018-10-31_21-55-38.jpg

    Let's see. I have finished the wood starter base for two of my collections now, the third wood starter base I have been using unfinished in my survival games. So I just need to detail and share the third, which would only leave one more after that to complete my planned wood starting bases.
     
    #15031
  12. jadefalcon

    jadefalcon Captain

    Joined:
    Jan 30, 2018
    Messages:
    554
    Likes Received:
    2,299
    Can we get starter planets in Random larger than class 3 ?
     
    #15032
    Tyrax Lightning and elmo like this.
  13. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,222
    Likes Received:
    11,872
    You can change the size class in the playfields folder in the playfield_dynamic.yaml file for the starter planet that you want to change. Near the top where it says something like Size 3, just change the 3 to a 4 or a 5. I'm not home atm so I can't tell you the exact text to change but it's pretty easy to see.

    Note that this is changing a default playfield and your changes may get overwritten by updates (should only affect new games)
     
    #15033
    Tyrax Lightning and jadefalcon like this.
  14. jadefalcon

    jadefalcon Captain

    Joined:
    Jan 30, 2018
    Messages:
    554
    Likes Received:
    2,299

    Worked a charm
     
    #15034
    Tyrax Lightning, dpburke2 and Na_Palm like this.
  15. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    Today saw a new start on the Arid Planet, this time a bit different to the Routine I normally run through before leaving the Starter Planet.
    This time I said "Screw it!" and I went forward with Base Building. Away with Imperial-inspired stuff and straight towards something that will look like an Industrial Complex - hence the name CORPORATION HQ. As always I play SP/Survival so Building stops from time to time to find Material.
    Pics made at night to check passive light effects

    Forbidden_2018-11-01_21-49-00.png Forbidden_2018-11-01_21-48-09.png Forbidden_2018-11-01_21-47-58.png Forbidden_2018-11-01_21-47-48.png
    Three more at Day Break
    Forbidden_2018-11-01_21-56-39.png Forbidden_2018-11-01_21-56-26.png Forbidden_2018-11-01_21-56-10.png
     
    #15035
    Last edited: Nov 1, 2018
  16. binhthuy71

    binhthuy71 Rear Admiral

    Joined:
    Oct 17, 2016
    Messages:
    1,072
    Likes Received:
    2,788
    I like it. The emissive textures add some subtle visual interest.
     
    #15036
    Last edited: Nov 1, 2018
    Tyrax Lightning likes this.
  17. jadefalcon

    jadefalcon Captain

    Joined:
    Jan 30, 2018
    Messages:
    554
    Likes Received:
    2,299
  18. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,181
    Likes Received:
    5,747
    Side note, you can always place it outside, make it part of the decorations.
    It's what I did on one of my builds.

    20181101214828_1.jpg
     
    #15038
  19. binhthuy71

    binhthuy71 Rear Admiral

    Joined:
    Oct 17, 2016
    Messages:
    1,072
    Likes Received:
    2,788
    Your afterthought is better than most of my stuff. If I forget to leave room for the warp drive then it gets tied to the roof. If it's good enough for grandma then it's good enough for a warp drive. ;)
     
    #15039
  20. Siege Inc.

    Siege Inc. Rear Admiral

    Joined:
    Sep 1, 2016
    Messages:
    1,044
    Likes Received:
    4,615
    There's an idea. I don't think it would work very well with this build though. I could switch the artillery guns to non-retractable versions and place it in one of the nacelles but that doesn't leave any room for armor. There's space in the primary hull but then I lose a couple decks and it's a small build. I can't get rid of the hangar because that's the only way to get into the ship. I'm going to have make the hull bigger I think. Lengthen it.

    Edit: I lengthened the hull/made a few minor changes. Got to keep the retractable turrets, made room for the warp drive in one of the nacelles without having to give anything up, and I ended up with more space to play with in the main hull. Win!
     
    #15040
    Last edited: Nov 2, 2018

Share This Page