Current Device Limits

Discussion in 'General Discussion' started by Robot Shark, Jan 16, 2019.

  1. Robot Shark

    Robot Shark Rear Admiral

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    After I found out that some of my builds violated the device limits I went through all the devices and made this list.
    If I missed anything or miscounted anything please let me know and I will edit this post.

    Please note: This list can change at any time.

    All - Core - 1
    All - CPU Extender Tier 2 - 1
    All - CPU Extender Tier 3 - 2
    All - CPU Extender Tier 4 - 4
    All - Detector - 1
    All - Pentaxid Tank - 1
    All - Spotlights - 30
    All - Wireless Connection - 10

    BA - Land Claim Device - 1
    BA - Solar Panels / Solar Panels (small) - 15

    BA/CV - Artillery Turrets - 2
    BA/CV - Drone Bay - 1
    BA/CV - Laser Turrets - 10
    BA/CV - Offline Protection - 1
    BA/CV - Polarized Hull Shield T1 / T2 - 1
    BA/CV - Projectile Turrets - 12
    BA/CV - Repair Console - 1
    BA/CV - Rocket Turrets - 10
    BA/CV - Sentry guns (player) - 8
    BA/CV - Repair Bay T1 / T2 - 1

    CV - Pulse Laser - 6
    CV - Rocket Launcher - 4
    CV - Tool Turrets - 8
    CV - Warp Drive - 1

    CV/HV/SV - Drill Module (laser) - 6

    HV - Artillery Turrets - 1
    HV - Drill Module (mechanical) - 6
    HV - Ground Repulser Engine - 4
    HV - Large Drill Module (mechanical) - 2
    HV - Plasma Turrets - 4
    HV - Rocket Turrets - 4
    HV - Tool Turrets - 2

    HV/SV - Cockpit - 2
    HV/SV - Cockpit (armored) - 2
    HV/SV - Gatling Gun - 6
    HV/SV - Minigun Turrets - 6
    HV/SV - Polarized Hull Shield - 1
    HV/SV - Pulse Laser - 4
    HV/SV - Rail Gun - 4

    SV - Plasma Cannon - 4
    SV - Rocket Launcher - 4
    SV - Rocket Launcher (homing) - 4
    SV - Short Range Warp Drive - 1
     
    #1
    Last edited: Feb 22, 2024
  2. DjDaveVoom

    DjDaveVoom Ensign

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    Unless Your playing on a Server that has no limits correct?
     
    #2
  3. Robot Shark

    Robot Shark Rear Admiral

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    These are the limits for a default survival game.
    Server admins have the option to turn the restriction on and off.
     
    #3
  4. StyxAnnihilator

    StyxAnnihilator Captain

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    Can start a single player with the restrictions off. Or fiddle with config files. Or use console command.
    BA solar panels types can be mixed, up to a total of 15.
     
    #4
  5. Furious Hellfire

    Furious Hellfire Rear Admiral

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    I often had the issue of placing too many of an object on a build when building in creative or even survival as the restrictions are off by default, no block limit in sp survival by default, so i built something thinking it was standard legit and it was not until I try to use in a server I discover the issue.
    I have since trained myself to check the limits in each block description.

    On top of that some servers have their own custom restriction settings that confuse the matter even more.
    Thanks to this list though I now understand that there is a limit of 1 artillery per hv lol

    Which is a shame because i made a naval battleship hv and a very small class too and it needed 1 art front and back to work.
     
    #5
  6. playlessNamer

    playlessNamer Lieutenant

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    15 solar panels and 15 small panels is a max of 30 panels or you have to choose?
     
    #6
  7. Ravis

    Ravis Captain

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    Max 15 same with rep bay.
     
    #7
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  8. ravien_ff

    ravien_ff Rear Admiral

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    Max 15 total.
     
    #8
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  9. Robot Shark

    Robot Shark Rear Admiral

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    I modified the post to say

    BA/CV Repair Bay T1 / T2 - 1
    BA Solar Panels / BA Solar Panels (small) - 15

    Hopefully that resolves the confusion.
     
    #9
  10. Sephrajin

    Sephrajin Rear Admiral

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    Last time i checked it was:
    BA Solar-Condensator: 1
     
    #10
  11. TmikeS3

    TmikeS3 Commander

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    you can have more then one Solar comparator, it gives you More battery supply
     
    #11
  12. Vermillion

    Vermillion Rear Admiral

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    I believe HVs are also limited to 4 hover thrusters as well. (The green ones that give hover + movement + RCS)
     
    #12
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  13. Myrmidon

    Myrmidon Rear Admiral

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    Actually no, if you edit the config.ecf you can do anything you want regarding the weapon limit
    (and other things as well).

    config.png
     
    #13
  14. Vermillion

    Vermillion Rear Admiral

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    Wow, that's umm... great.
    Actually no, It also doesn't help people know the default limits of the game, which appears to be the purpose of this thread.
    Instead of telling people "No, you're wrong. These are the limits I set for myself."
     
    #14
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  15. Myrmidon

    Myrmidon Rear Admiral

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    The title of the OP states nothing about default limits. I just showed that the limits are flexible. They can be defined by the player.
     
    #15
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  16. Robot Shark

    Robot Shark Rear Admiral

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    Already on the list, I was burned on that one and it's the reason I decided to make it.
     
    #16
  17. Robot Shark

    Robot Shark Rear Admiral

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    Added the HV/SV 2 cockpit limitation to the list.
     
    #17
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  18. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Aside from building a monorail, the only real reason I could conceive for having two cockpits would be vomit-testing.

    One cockpit forward, one backwards, two XL thrusters pointing in opposite directions and spin.

    Whoever pukes first cleans up afterwards.
     
    #18
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  19. Xango2000

    Xango2000 Captain

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    Forward facing cockpit to control the forward facing mining drills. Backward facing cockpit to control the backward facing harvesters.
     
    #19
  20. stanley bourdon

    stanley bourdon Captain

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    #20

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