But if I look at my friends list and their Commitment to EGS..... @Sephrajin is by far the "WORST"...4300h+ !!!
Nope, but obviously I do GZ to the 2k bug EDIT But steam helps… I closed EGS, and it still Shows me ingame
Just did a major update for my Project Eden Test Scenario for anyone who's interested. Added new solar system generation, planets, moons, POIs, and orbits. See here. That was a LOT of work and now it's time for bed... At 10am... I'm honestly surprised I got everything to work right! Good night everyone (good morning?)
You know, I make some really ugly ships, but I like them Caveat: I create all my ships in Survival Mode while quite often very material-poor and relying on parts I've salvaged. Of course, even with lots of resources at my disposal, I'm no less a creator of ugly things lol. This is my basic CV - nick-named "Flat Top" as it consists of a main deck with all the usual stuff, but has a totally flat top for HV / SV parking. Over time I've added more thrusters, as you can tell by the less than tidy thruster "pods" on the sides. I also added a Warp Drive as an after-thought, rather than create a new CV - can you tell where I put it? Lol. Oh, FYI: the ship is flying towards the moon in the screenshot, the sloped rear is purely to allow HV's access Anyway, I sorta like building rubbish-looking but perfectly functional CV's. I've built other CV's with surface docking before, but they were in a much earlier game version. Those however were a HUGE flat deck with "rooms" built on to it to house stuff. I called them "The Barge" or variation of that as they were basically large decks with a room to house the various devices on the front or rear of the ship.
Updated another 2 of 'my best of builds' Collection: Lurker MK4, Class 4: https://steamcommunity.com/sharedfiles/filedetails/?id=1704494939 Spoiler: stats for Mass/Volume Flatline Carrier, class 5: https://steamcommunity.com/sharedfiles/filedetails/?id=1704510714 Spoiler: stats for Mass/Volume
Made a new trailer for my scenario Project Eden! Made this one a little different to avoid any spoilers.
I love variety. Either that, or I simply cannot focus. Today, instead of continuing my studies of power usage or working on my SP game, I worked on another of my CV in creative. This is supposed to be an alternative to the Hawk CV I am using my SP game right now. Where the Hawk is a small cargo hauler with hangar for my HV, the Lesser Haemolymph is primarily a HV carrier with cargo capacity. I realize that this CV has only the one HV bay. When I first drafted this, I considered doing a couple bays, but then I was either going to make something bigger than the target for this project or I wouldn't have room for any facilities to the CV. So I made it one slightly bigger drive through bay on a small CV.
Well, Fugly Designs Ltd has been at it again, this time with a small HV designed just to dismantle captured POI's. As such it has a single Multi-Turret on the rear and a retractable Minigun Turret for minimal defence. I've managed to stick to the "is it a box, or a ship?" design like most of my stuff lol. Here it is: As you can see, I've just dismantled an entire Armoury POI, which only took a few minutes. Oh, the crates on the floor are just T1 Multitools I've left in the Cargo Boxes they came in. This craft has 12 T2 Hover Engines and 16 Thruster L's so is pretty nimble and can carry a lot of weight. Volume is limited to 5.50kSU though, which felt like a lot but really isn't. I needed to unload at my CV four times while dismantling this fairly small POI. I might expand its capacity...it can't really ruin the aesthetics of the HV after all lol. Scoob.
While driving my HV casually over a nearby lake I heard a strange noise. Like a damaged exhaust pipe. I stopped my HV and a voice came over my Com System - and the Universal Translator - asking for assistance. I took a Wrench and a screwdriver and ->