What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. JinM

    JinM Lieutenant

    Joined:
    Jul 12, 2016
    Messages:
    37
    Likes Received:
    59
    Finished my first small Stonebunker and started a new PVE world again.
    toll-190804-1923_2019-08-04_22-29-52.png
    toll-190804-1923_2019-08-04_22-25-04.png toll-190804-1923_2019-08-04_22-24-46.png
    night view toll-190804-1923_2019-08-04_22-23-23.png
    toll-190804-1923_2019-08-04_22-18-18.png
    take a peek inside, as it is now:
    toll-190804-1923_2019-08-04_21-28-04.png

    first version of the interiour
    toll-190803-2009_2019-08-03_20-13-30.png
    toll-190803-2009_2019-08-03_20-11-18.png
    if you have read up to here: do you prefer the grey or green interiour version?
     
    #18301
    Last edited: Aug 7, 2019
  2. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Question for the "BIG-SHIP"-Builders:

    How larger could a CV be that has 485 kt?
     
    #18302
    dpburke2 and Tyrax Lightning like this.
  3. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,259
    Likes Received:
    8,933
    I finished the exterior of the FA-036 Titan today.
    It took a week longer than it was supposed to due to two crippling bugs that took ages to get fixed that prevented me from playing at all.
    13 Chrono_2019-08-07_16-14-04.png
    The front.
    Colors are in light gray, gray, dark gray, charcoal (not black) and two shades of blue.
    13 Chrono_2019-08-07_16-14-26.png
    Mid section.
    As with all my builds, all thrusters are exposed, open and unobstructed.
    13 Chrono_2019-08-07_16-15-01.png
    Rear Section.
    There's more room for more turrets, but overkill on the turrets ruins aesthetics. Just like driving an unnecessarily big truck means you have a tiny penis.
    Now, the designation on the side is UCH-002 because this ship is meant for the UCH Fleet, not part of Forge's lineup.
    For people with class, misreading UCH-002 literally as UCHOO results in: 宇宙 (Uchū) meaning "Outer space" in japanese, which is a coincidence but I couldn't help pointing it out after constantly reading UCHOO across the hull while working on it (Zero and the letter O decals are identical in-game).
     
    #18303
  4. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,283
    Likes Received:
    11,939
    That is amazing. Fitting for the UCH.
     
    #18304
    dpburke2 and Tyrax Lightning like this.
  5. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    How the Wreck of the COMET looked when I found it( its another wreckage in the Picture)
    The Last Days_2019-08-07_13-53-11.png

    Building on the CV...I am not sure what I am doing here...:rolleyes:

    The Last Days_2019-08-07_16-54-35.png
     
    #18305
  6. Needleship

    Needleship Master of Custom Terrain

    Joined:
    Apr 13, 2017
    Messages:
    479
    Likes Received:
    800
    Putting this here, since it was a topic:
    Just saw that there seems to be a bug with the SSG creating playfields. Always exports AmosphereFog as zero.

    This is what 'Barren' looks with atmo densitiy 0.9, (as defined in playfield_dynamic) in a standard game:

    Atmo Barren_2019-08-07_20-24-38_1.jpg

    This is what is probably intended (=when starting the 'playfield_debug.yaml' in debugmode, which has AtmosphereFog zero):
    Atmo Barren_2019-08-07_20-24-07_1.jpg

    (...Not 'barren' either, but a little bit more defined...)
     
    #18306
  7. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,283
    Likes Received:
    11,939
    That looks better.

    Maybe a revision of some of the older planets is due. :D
     
    #18307
    dpburke2 and Tyrax Lightning like this.
  8. jadefalcon

    jadefalcon Captain

    Joined:
    Jan 30, 2018
    Messages:
    555
    Likes Received:
    2,302
    Do you think its possible to build a working Boston style flying saucer in galactic survival?


    [​IMG]
     
    #18308
  9. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,283
    Likes Received:
    11,939
    Reason #1062 why creating a custom scenario is hard: Spending a half hour to find the missing " character among your 90 playfield templates.
    Actual progression of my mood: :D:)o_O:(:confused::mad::mad::mad::eek::oops::rolleyes::):D
     
    #18309
  10. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,259
    Likes Received:
    8,933
    Still needs to lose the grass and all plants to be barren. More yellow, less green.
     
    #18310
  11. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,283
    Likes Received:
    11,939
    #18311
  12. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,259
    Likes Received:
    8,933
    #18312
    Tyrax Lightning and dpburke2 like this.
  13. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Well, my CV is now able to move by itself...that makes it easier to collect all the Stuff to get to a ..somewhat..finished state.
    Main Hull Mats are Hardened Steel Blocks, as provided by the Wrecks in the Minefield. The Center Compartments are Airtight The Nose and Rear are still missing hundreds of Blocks. Also I like to leave enough space to add later 4 to 6 XL Truster. Since I find the Mats needed for it.
    The CV, I call it LAST RESORT, is a Level 12 which is the max level I can do at the moment as I am Level 12.
    The Last Days_2019-08-08_08-10-41.png The Last Days_2019-08-08_08-09-43.png The Last Days_2019-08-08_07-45-46.png The Last Days_2019-08-08_07-44-13.png The Last Days_2019-08-08_07-44-08.png The Last Days_2019-08-08_07-43-38.png The Last Days_2019-08-08_07-43-25.png The Last Days_2019-08-08_07-42-41.png The Last Days_2019-08-08_07-42-24.png The Last Days_2019-08-08_07-41-08.png
     
    #18313
  14. khulkhuum

    khulkhuum Lieutenant

    Joined:
    May 16, 2018
    Messages:
    33
    Likes Received:
    45
    I recently built quickly a small harvest SV (or travelling CV, doesn't have the proper "guns" yet), but mismatched the direction i was building. After i finished, to my surprise i discovered, that the "arrow near the core" is pointing towards the back of the vessel. An interesting conundrum, where when you board it, start flying around and open up the map, the pointer is backwards and you don't really know how you move and turn...
     
    #18314
  15. Siege Inc.

    Siege Inc. Rear Admiral

    Joined:
    Sep 1, 2016
    Messages:
    1,044
    Likes Received:
    4,615
    Just about everyone does that at least once. It's like a rite of passage.

    It can be fixed in creative mode. Add a couple blocks to the front of your ship. Press N to bring up the copy/paste tools. Click Selection and Use Scale Selection to place a selection box around everything but the couple blocks you added, cut, paste once to bring up the ghost image, select Rotate Part and rotate it around 180 degrees. Then click paste again. Remove those extra blocks, save your blueprint, and you should be good to go.
     
    #18315
  16. cpontin

    cpontin Commander

    Joined:
    May 30, 2019
    Messages:
    77
    Likes Received:
    150
    I’m a technical specialist of 20 years and yaml files are one of the most awkward things I’ve ever tried to write.
    I’ve abandoned several after spending hours trying to work out why it throws a mail and continue error when it’s syntax is identical to one that works. Horrid format.
     
    #18316
  17. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Besides of @Siege Inc. elaborate red string you can see it in this video here->
     
    #18317
  18. Marbod

    Marbod Commander

    Joined:
    Jan 24, 2017
    Messages:
    29
    Likes Received:
    128
    Love the shape, its cool you build stuff like this in survival mode and I really like the cockpit view... (sorry for my English)
     
    #18318
  19. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Danke, der Schrotthaufen fliegt ganz gut.
    Dein English ist ok, also kein Problem;)
     
    #18319
    Tyrax Lightning likes this.
  20. Jenniphurr

    Jenniphurr Captain

    Joined:
    Dec 12, 2015
    Messages:
    377
    Likes Received:
    2,795
    So here recently I have been working on some destroyed/ abandon buildings. I recently took a build from the workshop and decided to use it as the basis for my destruction. Here is a link to it: "ZED.EternityTower - https://steamcommunity.com/sharedfiles/filedetails/?id=1592732129
    Now I must confess, I haven't used much of the destroyed blocks but oh my is this fun! Taking a perfectly fine build and destroying it is so much fun! I would love to see what others have done in this regard as well.

    Anyways here is the fun![​IMG]
    Oh and here is a side by side from what I am working from.
    [​IMG]

    Also this makes me wish for a new tool in creative mode that you can paint on destruction with!
     
    #18320

Share This Page